added native look editor and the set info panel

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@82 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2006-11-20 17:26:34 +00:00
parent 141400d8aa
commit 3cbf2577c1
32 changed files with 458 additions and 48 deletions
+6 -11
View File
@@ -116,16 +116,13 @@ SetWindow::SetWindow(Window* parent, const SetP& set)
// NOTE: place the CardsPanel last in the panels list,
// this way the card list is the last to be told of a set change
// this way everyone else already uses the new set when it sends a CardSelectEvent
addPanel(menuWindow, tabBar, new CardsPanel (this, wxID_ANY), 2, _("F5"), _("Cards"), _("Cards"), _("Edit the cards in the set"));
// addPanel(menuWindow, tabBar, new SetInfoPanel (this, wxID_ANY), 0, _("F6"));
addPanel(menuWindow, tabBar, new StylePanel (this, wxID_ANY), 1, _("F7"), _("Style"), _("Style"), _("Change the style of cards"));
addPanel(menuWindow, tabBar, new CardsPanel (this, wxID_ANY), 3, _("F5"), _("Cards"), _("Cards"), _("Edit the cards in the set"));
addPanel(menuWindow, tabBar, new SetInfoPanel (this, wxID_ANY), 0, _("F6"), _("Set info"), _("&Set Information"), _("Edit information about the set, its creator, etc."));
addPanel(menuWindow, tabBar, new StylePanel (this, wxID_ANY), 1, _("F7"), _("Style"), _("Style"), _("Change the style of cards"));
// addPanel(menuWindow, tabBar, new KeywordsPanel(this, wxID_ANY), 2, _("F8"));
// addPanel(menuWindow, tabBar, new StatsPanel (this, wxID_ANY), 3, _("F9"), _("Stats"), _("Statistics"), _("Show statistics about the cards in the set"));
//addPanel(*s, *menuWindow, *tabBar, new DraftPanel (&this, wxID_ANY), 4, _("F10"))
// selectPanel(idWindowMin + 4); // select cards panel
addPanel(menuWindow, tabBar, new StatsPanel (this, wxID_ANY), 0, _("F9"), _("Stats"), _("Statistics"), _("Show statistics about the cards in the set"));
selectPanel(ID_WINDOW_MIN+2); // test
addPanel(menuWindow, tabBar, new StatsPanel (this, wxID_ANY), 2, _("F9"), _("Stats"), _("Statistics"), _("Show statistics about the cards in the set"));
// addPanel(*s, *menuWindow, *tabBar, new DraftPanel (&this, wxID_ANY), 4, _("F10"))
selectPanel(ID_WINDOW_MIN + 3); // select cards panel
// loose ends
tabBar->Realize();
@@ -227,8 +224,6 @@ void SetWindow::onChangeSet() {
// make sure there is always at least one card
// some things need this
if (set->cards.empty()) set->cards.push_back(new_shared1<Card>(*set->game));
// does the set need a scriptUpdater? If so, we can do it
// if (!set->scriptUpdater) scriptUpdater.set = set;
// all panels view the same set
FOR_EACH(p, panels) {
p->setSet(set);