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compatibility with wxWdigets 2.9+: Vector2D use *0.5 instead of /2 to prevent ambiguous conversion errors
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1536 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -180,7 +180,7 @@ void SymbolBasicShapeEditor::makeShape(Vector2D a, Vector2D b, bool constrained,
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if (centered) {
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makeCenteredShape(a, size, constrained);
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} else {
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makeCenteredShape(a + size / 2, size / 2, constrained);
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makeCenteredShape(a + size * 0.5, size * 0.5, constrained);
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}
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}
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