Fixed many resource file names, removed raw-char matches input-char requirement for Linux operation.

WARNING: This version is unstable. High possibility of encountering a complete processor lockup (likely an infinite loop).

Known bugs on Linux: Some fields are being drawn off-target (such as text) and they need to be fixed in order to allow compatibility. Different style files on different platforms would not be a good idea. The combined-editors are not working. When a text-replacement is made via "~", the cursor is placed before it and attempting to remove or select it causes a lockup. Symbol editor seems to be working fine. The symbol selection dialog causes a crash when used.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@194 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
coppro
2007-02-02 04:23:35 +00:00
parent ed5ac758f9
commit 3c4790cac9
16 changed files with 105 additions and 103 deletions
+1 -1
View File
@@ -29,7 +29,7 @@ void PackageList::drawItem(DC& dc, int x, int y, size_t item, bool selected) {
int w, h;
// draw image
if (d.image.Ok()) {
dc.DrawBitmap(d.image, x + align_delta_x(ALIGN_CENTER, item_size.width, d.image.GetWidth()), y + 3);
dc.DrawBitmap(d.image, x + int(align_delta_x(ALIGN_CENTER, item_size.width, d.image.GetWidth())), y + 3);
}
// draw short name
dc.SetFont(wxFont(12,wxSWISS,wxNORMAL,wxBOLD,false,_("Arial")));