Implement unique IDs and card linking

This commit is contained in:
GenevensiS
2025-08-11 16:17:13 +02:00
committed by GitHub
parent 13406b946c
commit 3bf9de18b1
100 changed files with 2432 additions and 1219 deletions
+111
View File
@@ -0,0 +1,111 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <data/game.hpp>
#include <gui/card_link_window.hpp>
#include <gui/control/select_card_list.hpp>
#include <util/window_id.hpp>
#include <data/action/set.hpp>
#include <wx/statline.h>
// ----------------------------------------------------------------------------- : ExportCardSelectionChoice
CardLinkWindow::CardLinkWindow(Window* parent, const SetP& set, const CardP& selected_card, bool sizer)
: wxDialog(parent, wxID_ANY, _TITLE_("link cards"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
, set(set), selected_card(selected_card)
{
// init controls
selected_relation = new wxTextCtrl(this, wxID_ANY, wxEmptyString);
linked_relation = new wxTextCtrl(this, wxID_ANY, wxEmptyString);
relation_type = new wxChoice(this, ID_CARD_LINK_TYPE, wxDefaultPosition, wxDefaultSize, 0, nullptr);
relation_type->Clear();
FOR_EACH(link, set->game->card_links) {
relation_type->Append(link);
}
relation_type->Append(_LABEL_("custom link"));
relation_type->SetSelection(0);
setRelationType();
list = new SelectCardList(this, wxID_ANY);
list->setSet(set);
list->selectNone();
sel_none = new wxButton(this, ID_SELECT_NONE, _BUTTON_("select none"));
// init sizers
if (sizer) {
wxSizer* s = new wxBoxSizer(wxVERTICAL);
s->Add(new wxStaticText(this, -1, _LABEL_("linked cards relation")), 0, wxALL, 8);
s->Add(relation_type, 0, wxEXPAND | (wxALL & ~wxTOP), 8);
s->Add(new wxStaticText(this, -1, _(" ") + _LABEL_("selected card")), 0, wxALL, 4);
s->Add(selected_relation, 0, wxEXPAND | (wxALL & ~wxTOP), 8);
s->Add(new wxStaticText(this, -1, _(" ") + _LABEL_("linked cards")), 0, wxALL, 4);
s->Add(linked_relation, 0, wxEXPAND | (wxALL & ~wxTOP), 8);
s->Add(new wxStaticText(this, wxID_ANY, _LABEL_("select linked cards")), 0, wxALL & ~wxBOTTOM, 8);
s->Add(list, 1, wxEXPAND | wxALL, 8);
wxSizer* s2 = new wxBoxSizer(wxHORIZONTAL);
s2->Add(sel_none, 0, wxEXPAND | wxRIGHT, 8);
s2->Add(CreateButtonSizer(wxOK | wxCANCEL), 1, wxEXPAND, 8);
s->Add(s2, 0, wxEXPAND | (wxALL & ~wxTOP), 8);
s->SetSizeHints(this);
SetSizer(s);
SetSize(600,500);
}
}
bool CardLinkWindow::isSelected(const CardP& card) const {
return list->isSelected(card);
}
void CardLinkWindow::getSelection(vector<CardP>& out) const {
list->getSelection(out);
}
void CardLinkWindow::setSelection(const vector<CardP>& cards) {
list->setSelection(cards);
}
void CardLinkWindow::setRelationType() {
int sel = relation_type->GetSelection();
if (sel == relation_type->GetCount() - 1) { // Custom type
selected_relation->ChangeValue(_LABEL_("custom link selected"));
selected_relation->Enable();
linked_relation->ChangeValue(_LABEL_("custom link linked"));
linked_relation->Enable();
}
else {
String relation = relation_type->GetString(sel);
int delimiter_pos = relation.find("//");
selected_relation->ChangeValue(relation.substr(0, delimiter_pos).Trim().Trim(false));
selected_relation->Enable(false);
linked_relation->ChangeValue(delimiter_pos + 2 < relation.Length() ? relation.substr(delimiter_pos + 2).Trim().Trim(false) : _LABEL_("custom link undefined"));
linked_relation->Enable(false);
}
}
void CardLinkWindow::onSelectNone(wxCommandEvent&) {
list->selectNone();
}
void CardLinkWindow::onRelationTypeChange(wxCommandEvent&) {
setRelationType();
}
void CardLinkWindow::onOk(wxCommandEvent&) {
// Perform the linking
// The selected_card is the one selected on the main cards tab
// The linked_cards are the ones selected in this dialogue window
vector<CardP> linked_cards;
getSelection(linked_cards);
set->actions.addAction(make_unique<LinkCardsAction>(*set, selected_card, linked_cards, selected_relation->GetValue(), linked_relation->GetValue()));
// Done
EndModal(wxID_OK);
}
BEGIN_EVENT_TABLE(CardLinkWindow, wxDialog)
EVT_BUTTON (ID_SELECT_NONE, CardLinkWindow::onSelectNone)
EVT_BUTTON (wxID_OK, CardLinkWindow::onOk)
EVT_CHOICE (ID_CARD_LINK_TYPE, CardLinkWindow::onRelationTypeChange)
END_EVENT_TABLE ()