mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Implement unique IDs and card linking
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+83
-2
@@ -13,6 +13,7 @@
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#include <data/pack.hpp>
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#include <data/stylesheet.hpp>
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#include <util/error.hpp>
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#include <util/uid.hpp>
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// ----------------------------------------------------------------------------- : Add card
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@@ -36,10 +37,53 @@ String AddCardAction::getName(bool to_undo) const {
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}
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void AddCardAction::perform(bool to_undo) {
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// If we are adding cards, resolve any uid conflicts
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// (If we are re-adding cards, from a remove undo, there shouldn't be any uid conflicts)
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// We always assume uid conflicts occur because a card was copy-pasted into the same set,
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// and never because two different cards randomly got assigned the same uid
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if (action.adding && !to_undo) {
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// Tally existing unique ids
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unordered_map<String, CardP> all_existing_uids;
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FOR_EACH(card, set.cards) {
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all_existing_uids.insert({ card->uid, card });
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}
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// Tally added unique ids
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unordered_map<String, CardP> all_added_uids;
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for (size_t pos = 0; pos < action.steps.size(); ++pos) {
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CardP card = action.steps[pos].item;
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all_added_uids.insert({ card->uid, card });
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}
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FOR_EACH(added_pair, all_added_uids) {
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String old_uid = added_pair.first;
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CardP added_card = added_pair.second;
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// Assign new unique ids
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if (all_existing_uids.find(old_uid) != all_existing_uids.end()) {
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String new_uid = generate_uid();
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added_card->uid = new_uid;
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all_added_uids.insert({ new_uid, added_card });
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// Update links on linked cards
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OTHER_LINKED_PAIRS(linked_pairs, added_card);
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FOR_EACH(linked_pair, linked_pairs) {
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String& linked_uid = linked_pair.first.get();
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String& linked_relation = linked_pair.second.get();
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if (linked_uid == wxEmptyString) continue;
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// If it's an added card, replace the link
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if (all_added_uids.find(linked_uid) != all_added_uids.end()) {
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all_added_uids.at(linked_uid)->updateLink(old_uid, new_uid);
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}
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// Otherwise, if it's an existing card, copy the link
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else if (all_existing_uids.find(linked_uid) != all_existing_uids.end()) {
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all_existing_uids.at(linked_uid)->copyLink(set, old_uid, new_uid);
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}
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}
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}
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}
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}
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// Add or remove cards
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action.perform(set.cards, to_undo);
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}
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// ----------------------------------------------------------------------------- : Reorder cards
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ReorderCardsAction::ReorderCardsAction(Set& set, size_t card_id1, size_t card_id2)
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@@ -55,13 +99,50 @@ void ReorderCardsAction::perform(bool to_undo) {
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assert(card_id1 < set.cards.size());
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assert(card_id2 < set.cards.size());
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#endif
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if (card_id1 >= set.cards.size() || card_id2 < set.cards.size()) {
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if (card_id1 >= set.cards.size() || card_id2 >= set.cards.size()) {
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// TODO : Too lazy to fix this right now.
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return;
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}
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swap(set.cards[card_id1], set.cards[card_id2]);
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}
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// ----------------------------------------------------------------------------- : Link cards
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LinkCardsAction::LinkCardsAction(Set& set, const CardP& selected_card, vector<CardP>& linked_cards, const String& selected_relation, const String& linked_relation)
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: CardListAction(set), selected_card(selected_card), linked_cards(linked_cards), selected_relation(selected_relation), linked_relation(linked_relation)
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{}
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String LinkCardsAction::getName(bool to_undo) const {
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return _("Link cards");
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}
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void LinkCardsAction::perform(bool to_undo) {
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if (!to_undo) {
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selected_card->link(set, linked_cards, selected_relation, linked_relation);
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} else {
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selected_card->unlink(linked_cards);
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}
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}
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UnlinkCardsAction::UnlinkCardsAction(Set& set, const CardP& selected_card, CardP& unlinked_card)
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: CardListAction(set), selected_card(selected_card), unlinked_card(unlinked_card)
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{}
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String UnlinkCardsAction::getName(bool to_undo) const {
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return _("Unlink card");
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}
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void UnlinkCardsAction::perform(bool to_undo) {
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if (!to_undo) {
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pair<String, String> relations = selected_card->unlink(unlinked_card);
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selected_relation = relations.first;
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unlinked_relation = relations.second;
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}
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else {
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selected_card->link(set, unlinked_card, selected_relation, unlinked_relation);
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}
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}
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// ----------------------------------------------------------------------------- : Change stylesheet
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String DisplayChangeAction::getName(bool to_undo) const {
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