diff --git a/src/data/format/mse2.cpp b/src/data/format/mse2.cpp index 55f1f702..2e0866af 100644 --- a/src/data/format/mse2.cpp +++ b/src/data/format/mse2.cpp @@ -23,7 +23,11 @@ class MSE2FileFormat : public FileFormat { virtual bool canExport(const Game&) { return true; } virtual SetP importSet(const String& filename) { wxString set_name = filename; - filename.EndsWith(_("/set"), &set_name); + // Strip "/set" from the end, newer wx versions have a function for this: + // filename.EndsWith(_("/set"), &set_name); + if (filename.size() > 4 && filename.substr(filename.size()-4) == _("/set")) { + set_name = filename.substr(0, filename.size()-4); + } SetP set(new Set); set->open(set_name); settings.addRecentFile(set_name);