Added validator for locales based on all strings in the source code.

It checks:
 - whether all keys used by the program are in the locale
 - whether the right number of %s are used
 - if there are no extra keys in the locale that shouldn't be there
This will become very useful when translations need to be updated for new MSE versions.

There is a perl script for generating the 'expected_locale_keys' resource file.
This file contains a list of all the locale keys used.
This is a resource and not a data file because it is automatically generated from the code,
 the user has no business modifying it.

I also fixed all the locale errors I found in the process.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@613 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-08-17 21:10:48 +00:00
parent 232c8b3aa9
commit 35bbf36e04
14 changed files with 789 additions and 24 deletions
+1 -1
View File
@@ -141,7 +141,7 @@ SetWindow::SetWindow(Window* parent, const SetP& set)
addPanel(menuWindow, tabBar, new StylePanel (this, wxID_ANY), 2, _("window_style"), _("style tab"));
addPanel(menuWindow, tabBar, new KeywordsPanel(this, wxID_ANY), 3, _("window_keywords"), _("keywords tab"));
addPanel(menuWindow, tabBar, new StatsPanel (this, wxID_ANY), 4, _("window_statistics"), _("stats tab"));
// addPanel(*s, *menuWindow, *tabBar, new DraftPanel (&this, wxID_ANY), 5, _("F10"))
// addPanel(menuWindow, tabBar, new DraftPanel (this, wxID_ANY), 5, _("window_draft"), _("draft tab"))
selectPanel(ID_WINDOW_CARDS); // select cards panel
// loose ends