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https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
default smart pointer type switched to intrusive_ptr
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@337 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -233,7 +233,7 @@ bool SetWindow::isOnlyWithSet() {
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void SetWindow::onChangeSet() {
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// make sure there is always at least one card
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// some things need this
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if (set->cards.empty()) set->cards.push_back(new_shared1<Card>(*set->game));
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if (set->cards.empty()) set->cards.push_back(new_intrusive1<Card>(*set->game));
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// all panels view the same set
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FOR_EACH(p, panels) {
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p->setSet(set);
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