default smart pointer type switched to intrusive_ptr

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@337 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-05-11 21:34:53 +00:00
parent 3b6743b110
commit 33fd2b5e18
103 changed files with 368 additions and 256 deletions
+1 -1
View File
@@ -233,7 +233,7 @@ bool SetWindow::isOnlyWithSet() {
void SetWindow::onChangeSet() {
// make sure there is always at least one card
// some things need this
if (set->cards.empty()) set->cards.push_back(new_shared1<Card>(*set->game));
if (set->cards.empty()) set->cards.push_back(new_intrusive1<Card>(*set->game));
// all panels view the same set
FOR_EACH(p, panels) {
p->setSet(set);