Some more data types; dynamic arguments

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@5 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2006-10-01 19:40:39 +00:00
parent 50b22e9478
commit 331423bd07
27 changed files with 431 additions and 95 deletions
+36
View File
@@ -0,0 +1,36 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <data/card.hpp>
#include <data/game.hpp>
#include <data/field.hpp>
#include <util/error.hpp>
// ----------------------------------------------------------------------------- : Card
IMPLEMENT_DYNAMIC_ARG(Game*, game_for_new_cards, nullptr);
Card::Card() {
if (!game_for_new_cards()) {
throw InternalError(_("game_for_new_cards not set"));
}
data.init(game_for_new_cards()->cardFields);
}
Card::Card(const Game& game) {
data.init(game.cardFields);
}
String Card::identification() const {
return _("TODO");
}
IMPLEMENT_REFLECTION(Card) {
REFLECT(notes);
}