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https://github.com/amyinspace/MagicSetEditor2.git
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Some more data types; dynamic arguments
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@5 0fc631ac-6414-0410-93d0-97cfa31319b6
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//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include <data/card.hpp>
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#include <data/game.hpp>
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#include <data/field.hpp>
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#include <util/error.hpp>
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// ----------------------------------------------------------------------------- : Card
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IMPLEMENT_DYNAMIC_ARG(Game*, game_for_new_cards, nullptr);
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Card::Card() {
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if (!game_for_new_cards()) {
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throw InternalError(_("game_for_new_cards not set"));
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}
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data.init(game_for_new_cards()->cardFields);
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}
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Card::Card(const Game& game) {
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data.init(game.cardFields);
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}
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String Card::identification() const {
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return _("TODO");
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}
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IMPLEMENT_REFLECTION(Card) {
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REFLECT(notes);
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}
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