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Some minor performance tweaks
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@726 0fc631ac-6414-0410-93d0-97cfa31319b6
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+10
-5
@@ -62,10 +62,15 @@ void fill_image(Image& image, const Color& color) {
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Byte* pos = image.GetData();
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Byte* end = pos + image.GetWidth() * image.GetHeight() * 3;
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Byte r = color.Red(), g = color.Green(), b = color.Blue();
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// fill the image
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while (pos != end) {
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*pos++ = r;
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*pos++ = g;
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*pos++ = b;
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if (r == g && r == b) {
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// optimization: use memset
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memset(pos, r, end-pos);
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} else {
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// fill the image
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while (pos != end) {
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*pos++ = r;
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*pos++ = g;
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*pos++ = b;
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}
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}
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}
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