localization of symbol editor

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@227 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-03-22 14:27:55 +00:00
parent 1bf5af3de4
commit 21781a559a
10 changed files with 271 additions and 145 deletions
+25 -20
View File
@@ -35,13 +35,14 @@ void SymbolBasicShapeEditor::draw(DC& dc) {
void SymbolBasicShapeEditor::initUI(wxToolBar* tb, wxMenuBar* mb) {
sides = new wxSpinCtrl( tb, ID_SIDES, _("3"), wxDefaultPosition, wxDefaultSize, wxSP_ARROW_KEYS, 3, 50, 3);
sidesL = new wxStaticText(tb, ID_SIDES, _(" sides: "));
sidesL = new wxStaticText(tb, ID_SIDES, _(" ") + _LABEL_("sides") + _(": "));
sides->SetHelpText(_HELP_("sides"));
sides->SetSize(50, -1);
tb->AddSeparator();
tb->AddTool(ID_SHAPE_CIRCLE, _("Ellipse"), load_resource_tool_image(_("circle")), wxNullBitmap, wxITEM_CHECK, _("Circle / Ellipse"), _("Draw circles and ellipses"));
tb->AddTool(ID_SHAPE_RECTANGLE, _("Rectangle"), load_resource_tool_image(_("rectangle")), wxNullBitmap, wxITEM_CHECK, _("Square / Rectangle"), _("Draw squares and rectangles"));
tb->AddTool(ID_SHAPE_POLYGON, _("Polygon"), load_resource_tool_image(_("triangle")), wxNullBitmap, wxITEM_CHECK, _("Polygon"), _("Draw triangles, pentagons and other regular polygons"));
tb->AddTool(ID_SHAPE_STAR, _("Star"), load_resource_tool_image(_("star")), wxNullBitmap, wxITEM_CHECK, _("Star"), _("Draw stars"));
tb->AddTool(ID_SHAPE_CIRCLE, _TOOL_("ellipse"), load_resource_tool_image(_("circle")), wxNullBitmap, wxITEM_CHECK, _TOOLTIP_("ellipse"), _HELP_("ellipse"));
tb->AddTool(ID_SHAPE_RECTANGLE, _TOOL_("rectangle"), load_resource_tool_image(_("rectangle")), wxNullBitmap, wxITEM_CHECK, _TOOLTIP_("rectangle"), _HELP_("rectangle"));
tb->AddTool(ID_SHAPE_POLYGON, _TOOL_("polygon"), load_resource_tool_image(_("triangle")), wxNullBitmap, wxITEM_CHECK, _TOOLTIP_("polygon"), _HELP_("polygon"));
tb->AddTool(ID_SHAPE_STAR, _TOOL_("star"), load_resource_tool_image(_("star")), wxNullBitmap, wxITEM_CHECK, _TOOLTIP_("star"), _HELP_("star"));
tb->AddControl(sidesL);
tb->AddControl(sides);
tb->Realize();
@@ -90,7 +91,7 @@ void SymbolBasicShapeEditor::onLeftDown (const Vector2D& pos, wxMouseEvent& ev
// Start drawing
drawing = true;
start = end = pos;
SetStatusText(_("Drag to resize shape, Ctrl constrains shape, Shift centers shape"));
SetStatusText(_HELP_("drag to draw shape"));
}
void SymbolBasicShapeEditor::onLeftUp (const Vector2D& pos, wxMouseEvent& ev) {
@@ -138,16 +139,16 @@ void SymbolBasicShapeEditor::stopActions() {
drawing = false;
switch (mode) {
case ID_SHAPE_CIRCLE:
SetStatusText(_("Click and drag to draw a ellipse, hold Ctrl for a circle"));
SetStatusText(_HELP_("draw ellipse"));
break;
case ID_SHAPE_RECTANGLE:
SetStatusText(_("Click and drag to draw a rectangle, hold Ctrl for a square"));
SetStatusText(_HELP_("draw rectangle"));
break;
case ID_SHAPE_POLYGON:
SetStatusText(_("Click and drag to draw a polygon"));
SetStatusText(_HELP_("draw polygon"));
break;
case ID_SHAPE_STAR:
SetStatusText(_("Click and drag to draw a star"));
SetStatusText(_HELP_("draw star"));
break;
}
control.Refresh(false);
@@ -183,9 +184,9 @@ void SymbolBasicShapeEditor::makeCenteredShape(const Vector2D& c, Vector2D r, bo
case ID_SHAPE_CIRCLE: {
// A circle / ellipse
if (constrained) {
shape->name = _("Circle");
shape->name = capitalize(_TYPE_("circle"));
} else {
shape->name = _("Ellipse");
shape->name = capitalize(_TYPE_("ellipse"));
}
// a circle has 4 control points, the first is: (x+r, y) db(0, kr) da(0, -kr)
// kr is a magic constant
@@ -198,9 +199,9 @@ void SymbolBasicShapeEditor::makeCenteredShape(const Vector2D& c, Vector2D r, bo
} case ID_SHAPE_RECTANGLE: {
// A rectangle / square
if (constrained) {
shape->name = _("Square");
shape->name = capitalize(_TYPE_("square"));
} else {
shape->name = _("Rectangle");
shape->name = capitalize(_TYPE_("rectangle"));
}
// a rectangle just has four corners
shape->points.push_back(new_shared2<ControlPoint>(c.x - r.x, c.y - r.y));
@@ -211,12 +212,16 @@ void SymbolBasicShapeEditor::makeCenteredShape(const Vector2D& c, Vector2D r, bo
} default: {
// A polygon or star
int n = sides->GetValue(); // number of sides
switch (n) {
case 3: shape->name = _("Triangle");
case 4: shape->name = _("Rhombus");
case 5: shape->name = _("Pentagon");
case 6: shape->name = _("Hexagon");
default: shape->name = _("Polygon");
if (mode == ID_SHAPE_POLYGON) {
switch (n) {
case 3: shape->name = capitalize(_TYPE_("triangle"));
case 4: shape->name = capitalize(_TYPE_("rhombus"));
case 5: shape->name = capitalize(_TYPE_("pentagon"));
case 6: shape->name = capitalize(_TYPE_("hexagon"));
default: shape->name = capitalize(_TYPE_("polygon"));
}
} else { // star
shape->name = capitalize(_TYPE_("star"));
}
// Example: n == 7
// a a..g = corners