Added primitive update window.

Added diagonal directions (todo: add different text direcitons, primarily for Space)
Cleaned up keyword game file a bit.


git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@600 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
coppro
2007-08-05 00:38:12 +00:00
parent 633621558d
commit 1ce4bd9c3d
11 changed files with 275 additions and 11 deletions
+1 -1
View File
@@ -64,7 +64,7 @@ CardsPanel::CardsPanel(Window* parent, int id)
menuCard->Append(ID_CARD_ADD_MULT, _("card_add_multiple"), _MENU_("add cards"), _HELP_("add cards"));
// NOTE: space after "Del" prevents wx from making del an accellerator
// otherwise we delete a card when delete is pressed inside the editor
menuCard->Append(ID_CARD_REMOVE, _("card_del"), _MENU_("remove card")+_(" "),_HELP_("remove card"));
menuCard->Append(ID_CARD_REMOVE, _("card_del"), _MENU_("remove card"),_HELP_("remove card"));
menuCard->AppendSeparator();
IconMenu* menuRotate = new IconMenu();
menuRotate->Append(ID_CARD_ROTATE_0, _("card_rotate_0"), _MENU_("rotate 0"), _HELP_("rotate 0"), wxITEM_CHECK);