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Provided for rulestip card sorting in Magic game file.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1115 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -165,8 +165,6 @@ include file: /magic-blends.mse-include/new-blends
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# The code consists of 4 parts:
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# normal/token, color, shifted, split
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sort_index := {
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(if contains(card.shape, match:"token") then "T" else " ") + # Tokens come last
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color_of_card() +
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(if contains(card.shape, match:"shifted") then "S" else " ") + # planeshifted cards come after normal ones
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(if contains(card.shape, match:"split") then "S" else " ") + # split cards come after normal ones
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":"
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@@ -235,6 +233,7 @@ color_of_card := {
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rarity_sort := {
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if card.shape == "token" then "T"
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else if card.shape == "rulestip" then "U"
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else if set.sort_special_rarity == "with the rest" or card.rarity != "special" then " "
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else "S"
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}
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@@ -242,6 +241,8 @@ set_filter := {
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# TODO: what about rulestips?
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if card.shape == "token" then
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{ card.shape == "token" }
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else if card.shape == "rulestip" then
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{ card.shape == "rulestip" }
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else if set.sort_special_rarity != "separate numbering" then
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{ card.shape != "token" and card.shape != "rulestip" }
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else if card.rarity == "special" then
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