Automatic use of singular names -> even more use of REFLECT instead of REFLECT_N.

This also works better for GetMember, since the plural names (which make sense for scripts) are the default.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@16 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2006-10-11 22:58:55 +00:00
parent 9de743030e
commit 156d1f6632
8 changed files with 36 additions and 23 deletions
+2 -2
View File
@@ -32,8 +32,8 @@ IMPLEMENT_REFLECTION(Game) {
REFLECT(card_fields);
// REFLECT_N("keyword parameter type", keyword_params);
// REFLECT_N("keyword separator type", keyword_separators);
// REFLECT_N("keyword", keywords);
// REFLECT_N("word list", word_lists);
// REFLECT(keywords);
// REFLECT(word_lists);
}
void Game::validate() {
+1 -1
View File
@@ -95,7 +95,7 @@ String Settings::settingsFile() {
IMPLEMENT_REFLECTION(Settings) {
// ioMseVersion(io, "settings", file_version);
REFLECT_N("recent_set", recent_sets);
REFLECT(recent_sets);
REFLECT(set_window_maximized);
REFLECT(set_window_width);
REFLECT(set_window_height);
+2 -2
View File
@@ -106,7 +106,7 @@ IMPLEMENT_REFLECTION_ENUM(SymbolPartCombine) {
IMPLEMENT_REFLECTION(SymbolPart) {
REFLECT(name);
REFLECT(combine);
REFLECT_N("point", points);
REFLECT(points);
// Fixes after reading
if (tag.reading()) {
// enforce constraints
@@ -160,7 +160,7 @@ void SymbolPart::calculateBounds() {
IMPLEMENT_REFLECTION(Symbol) {
//%% version?
REFLECT_N("part", parts);
REFLECT(parts);
}
// ----------------------------------------------------------------------------- : SymbolView