Added 'export all card images' functionality

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@232 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-03-23 18:37:49 +00:00
parent 851799d1b6
commit 0f8f8a3334
13 changed files with 236 additions and 25 deletions
+11
View File
@@ -26,6 +26,13 @@ IMPLEMENT_REFLECTION_ENUM(CheckUpdates) {
VALUE_N("never", CHECK_NEVER);
}
IMPLEMENT_REFLECTION_ENUM(FilenameConflicts) {
VALUE_N("keep old", CONFLICT_KEEP_OLD);
VALUE_N("overwrite", CONFLICT_OVERWRITE);
VALUE_N("number", CONFLICT_NUMBER);
VALUE_N("number overwrite", CONFLICT_NUMBER_OVERWRITE);
}
const int COLUMN_NOT_INITIALIZED = -100000;
ColumnSettings::ColumnSettings()
@@ -43,6 +50,8 @@ IMPLEMENT_REFLECTION(ColumnSettings) {
GameSettings::GameSettings()
: sort_cards_ascending(true)
, images_export_filename(_("{card.name}.jpg"))
, images_export_conflicts(CONFLICT_NUMBER_OVERWRITE)
{}
IMPLEMENT_REFLECTION(GameSettings) {
@@ -51,6 +60,8 @@ IMPLEMENT_REFLECTION(GameSettings) {
REFLECT_N("cardlist columns", columns);
REFLECT(sort_cards_by);
REFLECT(sort_cards_ascending);
REFLECT(images_export_filename);
REFLECT(images_export_conflicts);
}
+10
View File
@@ -29,6 +29,14 @@ enum CheckUpdates
, CHECK_NEVER
};
/// How to handle filename conflicts
enum FilenameConflicts
{ CONFLICT_KEEP_OLD // always keep old file
, CONFLICT_OVERWRITE // always overwrite
, CONFLICT_NUMBER // always add numbers ("file.1.something")
, CONFLICT_NUMBER_OVERWRITE // only add numbers for conflicts inside a set, overwrite old stuff
};
/// Settings of a single column in the card list
class ColumnSettings {
public:
@@ -50,6 +58,8 @@ class GameSettings {
map<String, ColumnSettings> columns;
String sort_cards_by;
bool sort_cards_ascending;
String images_export_filename;
FilenameConflicts images_export_conflicts;
DECLARE_REFLECTION();
};
+3 -2
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@@ -57,8 +57,9 @@ StatsCategory::StatsCategory(const StatsDimensionP& dim)
{}
IMPLEMENT_REFLECTION_ENUM(GraphType) {
VALUE_N("bar", GRAPH_TYPE_BAR);
VALUE_N("pie", GRAPH_TYPE_PIE);
VALUE_N("bar", GRAPH_TYPE_BAR);
VALUE_N("pie", GRAPH_TYPE_PIE);
VALUE_N("scatter", GRAPH_TYPE_SCATTER);
}
IMPLEMENT_REFLECTION(StatsCategory) {
+1
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@@ -42,6 +42,7 @@ class StatsDimension {
enum GraphType
{ GRAPH_TYPE_BAR
, GRAPH_TYPE_PIE
, GRAPH_TYPE_SCATTER
};
/// A category for statistics