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Implemented seed controls on random pack panel;
seed settings and pack amounts are stored in settings git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1044 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -82,6 +82,9 @@ class GameSettings : public IntrusivePtrBase<GameSettings> {
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FilenameConflicts images_export_conflicts;
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bool use_auto_replace;
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vector<AutoReplaceP> auto_replaces; ///< Things to autoreplace in textboxes
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map<String, int> pack_amounts;
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bool pack_seed_random;
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int pack_seed;
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DECLARE_REFLECTION();
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private:
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