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Cleanup: indentation of public/protected/private keywords
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@@ -54,7 +54,7 @@ protected:
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* itself owns this object.
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*/
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class SetScriptManager : public SetScriptContext, public ActionListener {
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public:
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public:
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SetScriptManager(Set& set);
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~SetScriptManager();
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@@ -70,7 +70,7 @@ class SetScriptManager : public SetScriptContext, public ActionListener {
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*/
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void updateAll();
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private:
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private:
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void onInit(const StyleSheetP& stylesheet, Context& ctx) override;
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void initDependencies(Context&, Game&);
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@@ -105,7 +105,7 @@ class SetScriptManager : public SetScriptContext, public ActionListener {
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};
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int delay;
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protected:
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protected:
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/// Respond to actions by updating scripts
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void onAction(const Action&, bool undone);
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};
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