Cleanup: indentation of public/protected/private keywords

This commit is contained in:
Twan van Laarhoven
2020-05-12 21:57:37 +02:00
parent 86aec577a2
commit 0c3712b61a
167 changed files with 751 additions and 752 deletions
+8 -8
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@@ -18,7 +18,7 @@ class Dependency;
/** K should be an integer type, the keys should be dense. */
template <typename K, typename V>
class VectorIntMap {
public:
public:
inline V& operator [] (K key) {
if (values.size() <= key) {
values.resize(key + 1);
@@ -27,7 +27,7 @@ class VectorIntMap {
}
/// Get access to the vector
inline const vector<V>& get() const { return values; }
private:
private:
vector<V> values;
};
@@ -35,7 +35,7 @@ class VectorIntMap {
/// Context for script evaluation
class Context {
public:
public:
Context();
/// Evaluate a script inside this context.
@@ -74,7 +74,7 @@ class Context {
/// Make a closure of the function with the direct parameters of the current call
ScriptValueP makeClosure(const ScriptValueP& fun);
public:
public:
/// Open a new scope
/** returns the number of shadowed binding before that scope */
@@ -83,7 +83,7 @@ class Context {
void closeScope(size_t scope);
friend class LocalScope;
public:// public for FOR_EACH
public:// public for FOR_EACH
/// Record of a variable
struct VariableValue {
VariableValue() : level(0) {}
@@ -95,7 +95,7 @@ class Context {
Variable variable; ///< Name of the overwritten variable.
VariableValue value; ///< Old value of that variable.
};
private:
private:
/// Variables, indexed by integer name (using string_to_variable)
VectorIntMap<unsigned int, VariableValue> variables;
/// Shadowed variable bindings
@@ -129,10 +129,10 @@ class Context {
/// A class that creates a local scope
class LocalScope {
public:
public:
inline LocalScope(Context& ctx) : ctx(ctx), scope(ctx.openScope()) {}
inline ~LocalScope() { ctx.closeScope(scope); }
private:
private:
Context& ctx;
size_t scope;
};
+3 -3
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@@ -27,7 +27,7 @@ enum DependencyType
/// A 'pointer' to some script that depends on another script
class Dependency {
public:
public:
inline Dependency(DependencyType type, size_t index, void* data = nullptr)
: type(type), index(index), data(data)
{}
@@ -50,7 +50,7 @@ class Dependency {
/// A list of dependencies
class Dependencies : public vector<Dependency> {
public:
public:
/// Add a dependency, prevents duplicates
inline void add(const Dependency& d) {
if (d.type == DEP_DUMMY) return;
@@ -58,7 +58,7 @@ class Dependencies : public vector<Dependency> {
push_back(d);
}
}
private:
private:
using vector<Dependency>::push_back;
};
+2 -2
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@@ -87,7 +87,7 @@ struct NegTag {
/// A stack of opened HTML tags
class TagStack {
public:
public:
void open(String& ret, Tag& tag) {
add(ret, NegTag(&tag, false));
}
@@ -113,7 +113,7 @@ class TagStack {
pending_tags.clear();
}
private:
private:
vector<Tag*> tags; ///< Tags opened in the html output
vector<NegTag> pending_tags; ///< Tags opened in the tagged string, but not (yet) in the output
+1 -1
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@@ -18,7 +18,7 @@ DECLARE_POINTER_TYPE(ScriptRegex);
/// A regular expression for use in a script
class ScriptRegex : public ScriptValue, public Regex {
public:
public:
virtual ScriptType type() const { return SCRIPT_REGEX; }
virtual String typeName() const { return _("regex"); }
+6 -6
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@@ -24,7 +24,7 @@ class CachedScriptableMask;
* - The image can be scaled
*/
class ScriptableImage {
public:
public:
inline ScriptableImage() {}
inline ScriptableImage(const String& script) : script(script) {}
inline ScriptableImage(const GeneratedImageP& gen) : value(gen) {}
@@ -60,7 +60,7 @@ class ScriptableImage {
/// Get access to the script, always returns a valid script
ScriptP getValidScriptP();
protected:
protected:
OptionalScript script; ///< The script, not really optional
GeneratedImageP value; ///< The image generator
@@ -74,7 +74,7 @@ inline ScriptValueP to_script(const ScriptableImage&) { return script_nil; }
/// A version of ScriptableImage that does caching
class CachedScriptableImage : public ScriptableImage {
public:
public:
inline CachedScriptableImage() {}
inline CachedScriptableImage(const String& script) : ScriptableImage(script) {}
inline CachedScriptableImage(const GeneratedImageP& gen) : ScriptableImage(gen) {}
@@ -97,7 +97,7 @@ class CachedScriptableImage : public ScriptableImage {
/// Clears the cache
void clearCache();
private:
private:
Image cached_i; ///< The cached image
Bitmap cached_b; ///< *or* the cached bitmap
RealSize cached_size; ///< The size of the image before rotating
@@ -108,7 +108,7 @@ class CachedScriptableImage : public ScriptableImage {
/// A version of ScriptableImage that caches an AlphaMask
class CachedScriptableMask {
public:
public:
/// Update the script, returns true if the value has changed
bool update(Context& ctx);
@@ -130,7 +130,7 @@ class CachedScriptableMask {
/** Should only be used after get() was called before, otherwise an old mask might be returned */
inline const AlphaMask& getFromCache() const { return mask; }
private:
private:
ScriptableImage script;
AlphaMask mask;
friend class Reader;
+5 -5
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@@ -58,13 +58,13 @@ DECLARE_POINTER_TYPE(FunctionProfile);
/// Simple execution timer
class Timer {
public:
public:
Timer();
/// The time the timer has been running, resets the timer
inline ProfileTime time();
/// Exclude the time since the last reset from ALL running timers
inline void exclude_time();
private:
private:
ProfileTime start;
static ProfileTime delta; ///< Time excluded
};
@@ -73,7 +73,7 @@ class Timer {
/// How much time was spent in a function?
class FunctionProfile : public IntrusivePtrBase<FunctionProfile> {
public:
public:
FunctionProfile(const String& name)
: name(name), time_ticks(0), time_ticks_max(0), calls(0)
{}
@@ -106,7 +106,7 @@ const FunctionProfile& profile_aggregated(int level = 1);
/// Profile a single function call
class Profiler {
public:
public:
/// Log the fact that the function function_name is entered, ends when profiler goes out of scope.
/** Time between the construction of Timer and the construction of Profiler is excluded from ALL profiles.
*/
@@ -118,7 +118,7 @@ class Profiler {
Profiler(Timer& timer, void* function_object, const String& function_name);
/// Log the fact that the function is left
~Profiler();
private:
private:
Timer& timer;
static FunctionProfile* function; ///< function we are in
FunctionProfile* parent;
+3 -3
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@@ -54,7 +54,7 @@ protected:
* itself owns this object.
*/
class SetScriptManager : public SetScriptContext, public ActionListener {
public:
public:
SetScriptManager(Set& set);
~SetScriptManager();
@@ -70,7 +70,7 @@ class SetScriptManager : public SetScriptContext, public ActionListener {
*/
void updateAll();
private:
private:
void onInit(const StyleSheetP& stylesheet, Context& ctx) override;
void initDependencies(Context&, Game&);
@@ -105,7 +105,7 @@ class SetScriptManager : public SetScriptContext, public ActionListener {
};
int delay;
protected:
protected:
/// Respond to actions by updating scripts
void onAction(const Action&, bool undone);
};
+5 -5
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@@ -41,7 +41,7 @@ inline void change(Defaultable<T>& v, const Defaultable<T>& new_v) { v.assignDon
/// An optional script
class OptionalScript {
public:
public:
inline OptionalScript() {}
OptionalScript(const String& script_);
~OptionalScript();
@@ -90,7 +90,7 @@ class OptionalScript {
inline String& getMutableUnparsed() { return unparsed; }
inline void setUnparsed(String& new_unparsed) { unparsed = new_unparsed; }
protected:
protected:
ScriptP script; ///< The script, may be null if there is no script
String unparsed; ///< Unparsed script, for writing back to a file
// parse the unparsed string, while reading
@@ -103,7 +103,7 @@ class OptionalScript {
/// An optional script which is parsed in string mode
class StringScript : public OptionalScript {
public:
public:
const String& get() const;
void set(const String&);
DECLARE_REFLECTION();
@@ -115,7 +115,7 @@ class StringScript : public OptionalScript {
/** NOTE: reading MUST happen inside a block */
template <typename T>
class Scriptable {
public:
public:
Scriptable() : value() {}
Scriptable(const T& value) : value(value) {}
@@ -139,7 +139,7 @@ class Scriptable {
script.initDependencies(ctx, dep);
}
private:
private:
T value; ///< The actual value
OptionalScript script; ///< The optional script