Cleanup: indentation of public/protected/private keywords

This commit is contained in:
Twan van Laarhoven
2020-05-12 21:57:37 +02:00
parent 86aec577a2
commit 0c3712b61a
167 changed files with 751 additions and 752 deletions
+2 -2
View File
@@ -17,7 +17,7 @@ class wxSpinCtrl;
/// Editor for drawing basic shapes such as rectangles and polygons
class SymbolBasicShapeEditor : public SymbolEditorBase {
public:
public:
SymbolBasicShapeEditor(SymbolControl* control);
// --------------------------------------------------- : Drawing
@@ -45,7 +45,7 @@ class SymbolBasicShapeEditor : public SymbolEditorBase {
virtual bool isEditing();
// --------------------------------------------------- : Data
private:
private:
int mode;
SymbolShapeP shape;
Vector2D start;
+4 -4
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@@ -23,7 +23,7 @@ DECLARE_POINTER_TYPE(SymbolEditorBase);
* That object handles all events and the drawing. This class is mostly just a proxy.
*/
class SymbolControl : public wxControl, public SymbolViewer {
public:
public:
SymbolControl(SymbolWindow* parent, int id, const SymbolP& symbol);
virtual void onChangeSymbol();
@@ -57,14 +57,14 @@ class SymbolControl : public wxControl, public SymbolViewer {
/// Are we editing?
bool isEditing();
private:
private:
/// Switch the a different editor object
void switchEditor(const SymbolEditorBaseP& e);
/// Draw the editor
void draw(DC& dc);
private:
private:
DECLARE_EVENT_TABLE();
// --------------------------------------------------- : Data
@@ -79,7 +79,7 @@ class SymbolControl : public wxControl, public SymbolViewer {
/// Parent window
SymbolWindow* parent;
private:
private:
/// The current editor
SymbolEditorBaseP editor;
+2 -2
View File
@@ -22,7 +22,7 @@ class SymbolControl;
* NOTE : Do not confuse with SymbolEditor (a FieldEditor)
*/
class SymbolEditorBase : public IntrusivePtrVirtualBase {
protected:
protected:
/// The control for which we are editing
SymbolControl& control;
@@ -33,7 +33,7 @@ class SymbolEditorBase : public IntrusivePtrVirtualBase {
void SetStatusText(const String& text);
public:
public:
SymbolEditorBase(SymbolControl* control)
: control(*control)
{}
+3 -3
View File
@@ -27,7 +27,7 @@ DECLARE_LOCAL_EVENT_TYPE(EVENT_PART_ACTIVATE, <not used>)
// ----------------------------------------------------------------------------- : SymbolPartList
class SymbolPartList : public wxScrolledWindow, public SymbolView {
public:
public:
SymbolPartList(Window* parent, int id, SymbolPartsSelection& selection, SymbolP symbol = SymbolP());
/// Another symbol is being viewed
@@ -40,9 +40,9 @@ class SymbolPartList : public wxScrolledWindow, public SymbolView {
/// Update only a subset of the parts
void updateParts(const set<SymbolPartP>& parts);
protected:
protected:
virtual wxSize DoGetBestSize() const;
private:
private:
SymbolPartsSelection& selection; ///< Store selection here
int number_of_items;
+4 -4
View File
@@ -20,14 +20,14 @@ class CurveDragAction;
// Symbol editor for editing control points and handles
class SymbolPointEditor : public SymbolEditorBase {
public:
public:
SymbolPointEditor(SymbolControl* control, const SymbolShapeP& part);
// --------------------------------------------------- : Drawing
virtual void draw(DC& dc);
private:
private:
/// Draws a gradient on the selected line to indicate curve dragging
void drawHoveredLine(DC& dc);
/// Draw all handles belonging to selected points
@@ -53,7 +53,7 @@ class SymbolPointEditor : public SymbolEditorBase {
/// Retrieve a pen for the drawing of other things
wxPen otherPen(WhichPen p);
public:
public:
// --------------------------------------------------- : UI
virtual void initUI (wxToolBar* tb, wxMenuBar* mb);
@@ -76,7 +76,7 @@ class SymbolPointEditor : public SymbolEditorBase {
virtual void onChar(wxKeyEvent& ev);
virtual bool isEditing();
private:
private:
// --------------------------------------------------- : Data
// The symbol part we are editing
+4 -4
View File
@@ -20,14 +20,14 @@ DECLARE_POINTER_TYPE(SymbolPartShearAction);
/// Editor that allows the user to select symbol parts
class SymbolSelectEditor : public SymbolEditorBase {
public:
public:
SymbolSelectEditor(SymbolControl* control, bool rotate);
// --------------------------------------------------- : Drawing
virtual void draw(DC& dc);
private:
private:
/// Draw handles on all sides
void drawHandles(DC& dc);
/// Draw a handle, dx and dy indicate the side, can be {-1,0,1}
@@ -36,7 +36,7 @@ class SymbolSelectEditor : public SymbolEditorBase {
/// Draw the rotation center
void drawRotationCenter(DC& dc, const Vector2D& pos);
public:
public:
// --------------------------------------------------- : UI
virtual void initUI (wxToolBar* tb, wxMenuBar* mb);
@@ -60,7 +60,7 @@ class SymbolSelectEditor : public SymbolEditorBase {
virtual bool isEditing();
private:
private:
// The part under the mouse cursor
SymbolPartP highlightPart;
// Actions
+2 -2
View File
@@ -27,7 +27,7 @@ enum SelectMode
/// The selected parts of a symbol, enforcing constraints
class SymbolPartsSelection {
public:
public:
inline SymbolPartsSelection() : root(nullptr) {}
void setSymbol(const SymbolP& symbol);
@@ -69,7 +69,7 @@ class SymbolPartsSelection {
return *selection.begin();
}
private:
private:
Symbol* root;
set<SymbolPartP> selection;
+2 -2
View File
@@ -18,7 +18,7 @@ class SymmetryMoveAction;
/// Editor for adding symmetries
class SymbolSymmetryEditor : public SymbolEditorBase {
public:
public:
/** The symmetry parameter is optional, if it is not set, then only new ones can be created */
SymbolSymmetryEditor(SymbolControl* control, const SymbolSymmetryP& symmetry);
@@ -48,7 +48,7 @@ class SymbolSymmetryEditor : public SymbolEditorBase {
virtual bool isEditing();
// --------------------------------------------------- : Data
private:
private:
SymbolSymmetryP& symmetry;
// controls
wxSpinCtrl* copies;
+3 -3
View File
@@ -20,7 +20,7 @@ DECLARE_POINTER_TYPE(ValueActionPerformer);
/// The window for editing symbols
class SymbolWindow : public wxFrame {
public:
public:
/// Construct a SymbolWindow
SymbolWindow(Window* parent);
/// Construct a SymbolWindow showing a symbol from a file
@@ -29,7 +29,7 @@ class SymbolWindow : public wxFrame {
SymbolWindow(Window* parent, ValueActionPerformer* performer);
~SymbolWindow();
private:
private:
// --------------------------------------------------- : Children
/// Actual initialisation
@@ -66,7 +66,7 @@ class SymbolWindow : public wxFrame {
bool inSelectionEvent; ///< Prevent recursion in onSelect...
public:
public:
void onSelectFromControl();
};