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https://github.com/amyinspace/MagicSetEditor2.git
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Cleanup: indentation of public/protected/private keywords
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+5
-5
@@ -36,7 +36,7 @@ typedef intrusive_ptr<OrderCache<CardP> > OrderCacheP;
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/// A set of cards
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class Set : public Packaged {
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public:
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public:
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/// Create a set, the set should be open()ed later
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Set();
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/// Create a set using the given game
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@@ -119,12 +119,12 @@ class Set : public Packaged {
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/// Validate that the set is correctly loaded
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virtual void validate(Version = app_version);
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protected:
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protected:
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virtual VCSP getVCS() {
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return vcs;
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}
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private:
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private:
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DECLARE_REFLECTION();
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template <typename Handler>
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void reflect_cards(Handler& handler);
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@@ -154,7 +154,7 @@ void mark_dependency_member(const Set& set, const String& name, const Dependency
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/** To listen to events, derived classes should override onAction(const Action&, bool undone)
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*/
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class SetView : public ActionListener {
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public:
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public:
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SetView();
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~SetView();
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@@ -163,7 +163,7 @@ class SetView : public ActionListener {
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/// Change the set that is being viewed
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void setSet(const SetP& set);
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protected:
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protected:
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/// The set that is currently being viewed, should not be modified directly!
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SetP set;
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