mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-11 05:07:00 -04:00
Allow rotations when checking bounds of symbol parts.
This will be needed to determine the correct symbol size when there are symmetries. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@976 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -30,7 +30,7 @@ RandomPackPanel::RandomPackPanel(Window* parent, int id)
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wxSizer* s5 = new wxStaticBoxSizer(wxHORIZONTAL, this, _LABEL_("pack totals"));
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s3->Add(s5, 1, wxEXPAND | wxLEFT, 8);
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s3->Add(generate, 0, wxALIGN_BOTTOM | wxLEFT, 8);
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s2->Add(s3, 0, wxEXPAND | wxALL, 4);
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s2->Add(s3, 0, wxEXPAND | wxALL & ~wxTOP, 4);
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s2->Add(card_list, 1, wxEXPAND);
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s->Add(s2, 1, wxEXPAND, 8);
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s->SetSizeHints(this);
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@@ -60,6 +60,12 @@ void RandomPackPanel::onCommand(int id) {
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// ?
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}
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// ----------------------------------------------------------------------------- : Generating
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void RandomPackPanel::generate() {
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//set->game->pack_types[0].generate()
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}
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// ----------------------------------------------------------------------------- : Clipboard
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bool RandomPackPanel::canCopy() const { return card_list->canCopy(); }
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