diff --git a/data/magic-new.mse-style/imagemask_extended.png b/data/magic-new.mse-style/imagemask_extended.png new file mode 100644 index 00000000..35a2fd47 Binary files /dev/null and b/data/magic-new.mse-style/imagemask_extended.png differ diff --git a/data/magic-new.mse-style/imagemask_standard.PNG b/data/magic-new.mse-style/imagemask_standard.PNG new file mode 100644 index 00000000..f086b16b Binary files /dev/null and b/data/magic-new.mse-style/imagemask_standard.PNG differ diff --git a/data/magic-new.mse-style/style b/data/magic-new.mse-style/style index 1a6122e8..22c0a9d5 100644 --- a/data/magic-new.mse-style/style +++ b/data/magic-new.mse-style/style @@ -116,6 +116,13 @@ styling field: name: inverted common symbol description: Should the common rarity symbol be inverted, like in Coldsnap? initial: no +styling field: + type: choice + name: image size + description: Should the art extend into a transparent textbox? + initial: standard + choice: standard + choice: extended styling style: artifact style: render style: both @@ -204,11 +211,13 @@ card style: ############################# Image image: - left: 32 + left: 31 top: 62 - width: 311 - height: 228 + width: 312 + height: { if styling.image_size == "extended" then 407 else 228 } z index: 1 + mask: + script: if styling.image_size == "extended" then "imagemask_extended.png" else "imagemask_standard.png" default: {default_image(card.card_color)} ############################# Card type diff --git a/data/magic-planeshifted.mse-style/imagemask_extended.png b/data/magic-planeshifted.mse-style/imagemask_extended.png new file mode 100644 index 00000000..668b5dbe Binary files /dev/null and b/data/magic-planeshifted.mse-style/imagemask_extended.png differ diff --git a/data/magic-planeshifted.mse-style/imagemask_standard.PNG b/data/magic-planeshifted.mse-style/imagemask_standard.PNG new file mode 100644 index 00000000..f086b16b Binary files /dev/null and b/data/magic-planeshifted.mse-style/imagemask_standard.PNG differ diff --git a/data/magic-planeshifted.mse-style/style b/data/magic-planeshifted.mse-style/style index a9bfbc00..13cfd81a 100644 --- a/data/magic-planeshifted.mse-style/style +++ b/data/magic-planeshifted.mse-style/style @@ -80,6 +80,13 @@ styling field: name: inverted common symbol description: Should the common rarity symbol be inverted, like in Coldsnap? initial: no +styling field: + type: choice + name: image size + description: Should the art extend into a transparent textbox? + initial: standard + choice: standard + choice: extended styling style: use guild mana symbols: choice images: @@ -161,11 +168,13 @@ card style: ############################# Image image: - left: 32 + left: 31 top: 62 - width: 311 - height: 228 + width: 312 + height: { if styling.image_size == "extended" then 408 else 228 } z index: 1 + mask: + script: if styling.image_size == "extended" then "imagemask_extended.png" else "imagemask_standard.png" ############################# Card type diff --git a/data/magic-watermarks.mse-include/FUTsymbol_artifact.png b/data/magic-watermarks.mse-include/FUTsymbol_artifact.png new file mode 100644 index 00000000..de67dd61 Binary files /dev/null and b/data/magic-watermarks.mse-include/FUTsymbol_artifact.png differ diff --git a/data/magic-watermarks.mse-include/FUTsymbol_creature.png b/data/magic-watermarks.mse-include/FUTsymbol_creature.png new file mode 100644 index 00000000..582d52ee Binary files /dev/null and b/data/magic-watermarks.mse-include/FUTsymbol_creature.png differ diff --git a/data/magic-watermarks.mse-include/FUTsymbol_enchantment.png b/data/magic-watermarks.mse-include/FUTsymbol_enchantment.png new file mode 100644 index 00000000..96f954bc Binary files /dev/null and b/data/magic-watermarks.mse-include/FUTsymbol_enchantment.png differ diff --git a/data/magic-watermarks.mse-include/FUTsymbol_instant.png b/data/magic-watermarks.mse-include/FUTsymbol_instant.png new file mode 100644 index 00000000..8bff8f2f Binary files /dev/null and b/data/magic-watermarks.mse-include/FUTsymbol_instant.png differ diff --git a/data/magic-watermarks.mse-include/FUTsymbol_land.png b/data/magic-watermarks.mse-include/FUTsymbol_land.png new file mode 100644 index 00000000..47699a1b Binary files /dev/null and b/data/magic-watermarks.mse-include/FUTsymbol_land.png differ diff --git a/data/magic-watermarks.mse-include/FUTsymbol_multiple.png b/data/magic-watermarks.mse-include/FUTsymbol_multiple.png new file mode 100644 index 00000000..c0dcee2e Binary files /dev/null and b/data/magic-watermarks.mse-include/FUTsymbol_multiple.png differ diff --git a/data/magic-watermarks.mse-include/FUTsymbol_sorcery.png b/data/magic-watermarks.mse-include/FUTsymbol_sorcery.png new file mode 100644 index 00000000..bf7c6024 Binary files /dev/null and b/data/magic-watermarks.mse-include/FUTsymbol_sorcery.png differ diff --git a/data/magic-watermarks.mse-include/watermark-names b/data/magic-watermarks.mse-include/watermark-names index 508552c9..8d23627f 100644 --- a/data/magic-watermarks.mse-include/watermark-names +++ b/data/magic-watermarks.mse-include/watermark-names @@ -48,5 +48,14 @@ choice: choice: G/W choice: R/W choice: W/U +choice: + name: future sight type symbols + choice: artifact + choice: creature + choice: enchantment + choice: instant + choice: land + choice: multiple + choice: sorcery choice: name: set symbol diff --git a/data/magic-watermarks.mse-include/watermarks b/data/magic-watermarks.mse-include/watermarks index 8747955c..6ae724bf 100644 --- a/data/magic-watermarks.mse-include/watermarks +++ b/data/magic-watermarks.mse-include/watermarks @@ -40,7 +40,15 @@ choice images: colored xander hybrid mana G/W: /magic-watermarks.mse-include/watermark_gwmana_colored.png colored xander hybrid mana R/W: /magic-watermarks.mse-include/watermark_rwmana_colored.png colored xander hybrid mana W/U: /magic-watermarks.mse-include/watermark_wumana_colored.png - + + future sight type symbols artifact: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/FUTsymbol_artifact.png") + future sight type symbols creature: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/FUTsymbol_creature.png") + future sight type symbols enchantment: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/FUTsymbol_enchantment.png") + future sight type symbols instant: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/FUTsymbol_instant.png") + future sight type symbols land: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/FUTsymbol_land.png") + future sight type symbols multiple: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/FUTsymbol_multiple.png") + future sight type symbols sorcery: script: set_combine(combine:"shadow", input:"/magic-watermarks.mse-include/FUTsymbol_sorcery.png") + set symbol: { set_combine(combine:"shadow", set_alpha( diff --git a/data/magic.mse-game/game b/data/magic.mse-game/game index d1201c74..bd7f3f3b 100644 --- a/data/magic.mse-game/game +++ b/data/magic.mse-game/game @@ -1961,3 +1961,8 @@ keyword: match: Champion a name mode: expert reminder: When this comes into play, sacrifice it unless you remove another {param2} you control from the game. When this leaves play, that card returns to play. +keyword: + keyword: Clash + match: Clash + mode: action + reminder: Each clashing player reveals the top card of his or her library then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. diff --git a/data/vanguard-standard.mse-style/cost_a.png b/data/vanguard-standard.mse-style/cost_a.png new file mode 100644 index 00000000..ba491447 Binary files /dev/null and b/data/vanguard-standard.mse-style/cost_a.png differ diff --git a/data/vanguard-standard.mse-style/cost_b.png b/data/vanguard-standard.mse-style/cost_b.png new file mode 100644 index 00000000..711ea6dd Binary files /dev/null and b/data/vanguard-standard.mse-style/cost_b.png differ diff --git a/data/vanguard-standard.mse-style/cost_g.png b/data/vanguard-standard.mse-style/cost_g.png new file mode 100644 index 00000000..c5746e73 Binary files /dev/null and b/data/vanguard-standard.mse-style/cost_g.png differ diff --git a/data/vanguard-standard.mse-style/cost_m.png b/data/vanguard-standard.mse-style/cost_m.png new file mode 100644 index 00000000..3ad8e40e Binary files /dev/null and b/data/vanguard-standard.mse-style/cost_m.png differ diff --git a/data/vanguard-standard.mse-style/cost_r.png b/data/vanguard-standard.mse-style/cost_r.png new file mode 100644 index 00000000..2872e149 Binary files /dev/null and b/data/vanguard-standard.mse-style/cost_r.png differ diff --git a/data/vanguard-standard.mse-style/cost_u.png b/data/vanguard-standard.mse-style/cost_u.png new file mode 100644 index 00000000..5ac83d08 Binary files /dev/null and b/data/vanguard-standard.mse-style/cost_u.png differ diff --git a/data/vanguard-standard.mse-style/cost_w.png b/data/vanguard-standard.mse-style/cost_w.png new file mode 100644 index 00000000..de57ca69 Binary files /dev/null and b/data/vanguard-standard.mse-style/cost_w.png differ diff --git a/data/vanguard-standard.mse-style/style b/data/vanguard-standard.mse-style/style index 340c81cd..d0aaac29 100644 --- a/data/vanguard-standard.mse-style/style +++ b/data/vanguard-standard.mse-style/style @@ -1,4 +1,4 @@ -mse version: 0.3.2 +mse version: 0.3.2 game: vanguard short name: Standard icon: card-sample.png @@ -233,3 +233,34 @@ card style: name: MPlantin size: 6 color: rgb(0,0,0) + +############################################################## Extra card fields + +extra card field: + type: choice + name: orb + choice: none + choice: white + choice: blue + choice: black + choice: red + choice: green + choice: artifact + choice: multicolor + +extra card style: + orb: + left: 179 + top: 483 + width: 17 + height: 17 + z index: 2 + render style: image + choice images: + white: cost_w.png + blue: cost_u.png + black: cost_b.png + red: cost_r.png + green: cost_g.png + artifact: cost_a.png + multicolor: cost_m.png diff --git a/data/vanguard.mse-game/game b/data/vanguard.mse-game/game index 24ccc766..67210da9 100644 --- a/data/vanguard.mse-game/game +++ b/data/vanguard.mse-game/game @@ -932,11 +932,16 @@ keyword: mode: pseudo keyword: keyword: Evoke - match: Evoke cost + match: evoke cost mode: expert reminder: You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play. keyword: keyword: Champion - match: Champion a name + match: champion a name mode: expert reminder: When this comes into play, sacrifice it unless you remove another {param2} you control from the game. When this leaves play, that card returns to play. +keyword: + keyword: Clash + match: clash + mode: expert + reminder: Each clashing player reveals the top card of his or her library then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.