mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-12 13:37:00 -04:00
Conversion to new ScriptableImage complete, this affected quite a bit, including the evil thumbnail thread;
Added StyleListener, so style changes are only propagated to interested viewers. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@329 0fc631ac-6414-0410-93d0-97cfa31319b6
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+13
-13
@@ -32,10 +32,13 @@ class SymbolFont : public Packaged {
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/// Loads the symbol font with a given name, for example "magic-mana-large"
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static SymbolFontP byName(const String& name);
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// Script update
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void update(Context& ctx) const;
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class DrawableSymbol;
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typedef vector<DrawableSymbol> SplitSymbols;
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/// Split a string into separate symbols for drawing and for determining their size
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void split(const String& text, Context& ctx, SplitSymbols& out) const;
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void split(const String& text, SplitSymbols& out) const;
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/// Draw a piece of text prepared using split
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void draw(RotatedDC& dc, Context& ctx, const RealRect& rect, double font_size, const Alignment& align, const String& text);
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@@ -43,9 +46,9 @@ class SymbolFont : public Packaged {
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void getCharInfo(RotatedDC& dc, Context& ctx, double font_size, const String& text, vector<CharInfo>& out);
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/// Draw a piece of text prepared using split
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void draw(RotatedDC& dc, Context& ctx, RealRect rect, double font_size, const Alignment& align, const SplitSymbols& text);
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void draw(RotatedDC& dc, RealRect rect, double font_size, const Alignment& align, const SplitSymbols& text);
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/// Get information on characters in a string
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void getCharInfo(RotatedDC& dc, Context& ctx, double font_size, const SplitSymbols& text, vector<CharInfo>& out);
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void getCharInfo(RotatedDC& dc, double font_size, const SplitSymbols& text, vector<CharInfo>& out);
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static String typeNameStatic();
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virtual String typeName() const;
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@@ -79,24 +82,21 @@ class SymbolFont : public Packaged {
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friend class SymbolInFont;
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friend class InsertSymbolMenu;
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vector<SymbolInFontP> symbols; ///< The individual symbols
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// Script update
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void update(Context& ctx) const;
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/// Find the default symbol
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/** may return nullptr */
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SymbolInFont* defaultSymbol() const;
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/// Draws a single symbol inside the given rectangle
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void drawSymbol (RotatedDC& dc, Context& ctx, const RealRect& rect, double font_size, const Alignment& align, SymbolInFont& sym);
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void drawSymbol (RotatedDC& dc, const RealRect& rect, double font_size, const Alignment& align, SymbolInFont& sym);
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/// Draw the default bitmap to a dc and overlay a string of text
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void drawWithText(RotatedDC& dc, Context& ctx, const RealRect& rect, double font_size, const Alignment& align, const String& text);
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void drawWithText(RotatedDC& dc, const RealRect& rect, double font_size, const Alignment& align, const String& text);
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/// Size of a single symbol
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RealSize symbolSize (Context& ctx, double font_size, const DrawableSymbol& sym);
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RealSize symbolSize (double font_size, const DrawableSymbol& sym);
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public:
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/// Size of the default symbol
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RealSize defaultSymbolSize(Context& ctx, double font_size);
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RealSize defaultSymbolSize(double font_size);
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DECLARE_REFLECTION();
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};
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@@ -124,9 +124,9 @@ class InsertSymbolMenu {
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/// Get the code for an item, id relative to the start of this menu
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String getCode(int id, const SymbolFont& font) const;
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/// Make an actual menu
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wxMenu* makeMenu(int first_id, Context& ctx, SymbolFont& font) const;
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wxMenu* makeMenu(int first_id, SymbolFont& font) const;
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/// Make an actual menu item
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wxMenuItem* makeMenuItem(wxMenu* parent, int first_id, Context& ctx, SymbolFont& font) const;
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wxMenuItem* makeMenuItem(wxMenu* parent, int first_id, SymbolFont& font) const;
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DECLARE_REFLECTION();
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};
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