
############################################################## Auto replace

# Do we need categories?
#auto replace category: text box
#auto replace category: copyright
#auto replace category: everywhere
auto replace:
	match: (C)
	replace: ©
auto replace:
	match: AE
	replace: Æ
	whole word: false
auto replace:
	match: TM
	replace: ™
	whole word: false
auto replace:
	match: --
	replace: —
auto replace:
	# note the spaces
	match:
		 - 
	replace:
		 — 
#
#Utility replacements
auto replace:
	match: LTB
	replace: leaves the battlefield
auto replace:
	match: EOT
	replace: end of turn
auto replace:
	match: UEOT
	replace: until end of turn
auto replace:
	match: ueot
	replace: until end of turn
auto replace:
	match: UEPT
	replace: until end of turn
auto replace:
	match: uept
	replace: until end of turn
auto replace:
	match: BYES
	replace: At the beginning of your end step
auto replace:
	match: BNES
	replace: At the beginning of the next end step
auto replace:
	match: AAA
	replace: As an additional cost to cast
auto replace:
	match: CMC
	replace: mana value
auto replace:
	match: cmc
	replace: mana value
auto replace:
	match: MV
	replace: mana value
auto replace:
	match: mv
	replace: mana value
auto replace:
	match: ETT
	replace: End the turn.
auto replace:
	match: @
	replace: LEGENDNAME>
auto replace:
	match: ~
	replace: CARDNAME>
auto replace:
	match: '
	replace: ’
auto replace:
	match: ::
	replace: • 
auto replace:
	match: ->
	replace: •
auto replace:
	match: WETB
	replace: When CARDNAME enters the battlefield
auto replace:
	match: CEBT
	replace: CARDNAME enters the battlefield tapped.
auto replace:
	match: ETB
	replace: enters the battlefield
auto replace:
	match: etb
	replace: enters the battlefield
auto replace:
	match: battlefieldA
	replace: enters the battlefield or attacks,
auto replace:
	match: battlefieldT
	replace: battlefield tapped
auto replace:
	match: WTD
	replace: When CARDNAME dies
auto replace:
	match: WTA
	replace: Whenever CARDNAME attacks,
auto replace:
	match: WTB
	replace: Whenever CARDNAME blocks,
auto replace:
	match: SAC
	replace: Sacrifice a creature:
auto replace:
	match: SAX
	replace: sacrifice a creature
auto replace:
	match: P&T
	replace: power and toughness
auto replace:
	match: BPT
	replace: base power and toughness
#
#Abilities
auto replace:
	match: CBC
	replace: CARDNAME can't be countered.
auto replace:
	match: CBSA
	replace: CARDNAME can't be countered by spells or abilities.
auto replace:
	match: WTT
	replace: Whenever CARDNAME becomes the target of a spell
auto replace:
	match: ILL
	replace: When CARDNAME becomes the target of a spell or ability, sacrifice it.
auto replace:
	match: ANYCARD
	replace: Search your library for a card and put that card into your hand. Then shuffle your library.
auto replace:
	match: TUTOR
	replace: Search your library for a card, reveal it, and put it into your hand. Then shuffle your library.
auto replace:
	match: BLAND
	replace: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
auto replace:
	match: FLICKER
	replace: Exile target creature you control, then return that card to the battlefield under your control.
auto replace:
	match: BOUNCE
	replace: Return target creature to its owner's hand.
auto replace:
	match: FIRE
	replace: [R]: CARDNAME gets +1/+0 until end of turn.
auto replace:
	match: SHADE
	replace: [B]: CARDNAME gets +1/+1 until end of turn.
auto replace:
	match: CTS
	replace: Counter target spell.
auto replace:
	match: CTA
	replace: Counter target ability.
auto replace:
	match: CT.SA
	replace: Counter target spell or ability.
auto replace:
	match: CBB
	replace: CARDNAME can't be blocked.
auto replace:
	match: CCB
	replace: CARDNAME can't block.
auto replace:
	match: ATE
	replace: CARDNAME attacks each turn if able.
auto replace:
	match: ACE
	replace: CARDNAME attacks each combat if able.
auto replace:
	match: CBTT
	replace: Target creature can't block this turn.
auto replace:
	match: SAB
	replace: Whenever CARDNAME deals combat damage to a player, 
auto replace:
	match: TUCK
	replace: Put target creature on the bottom of its owner's library.
auto replace:
	match: TOP
	replace: Put target creature on top of its owner's library.
auto replace:
	match: WARP
	replace: The owner of target creature shuffles it into their library.
auto replace:
	match: EXTRA
	replace: Take an extra turn after this one.
auto replace:
	match: DEA
	replace: Destroy target artifact or enchantment.
auto replace:
	match: DTA
	replace: Destroy target artifact.
auto replace:
	match: DTE
	replace: Destroy target enchantment.
auto replace:
	match: DAL
	replace: Destroy target artifact or land.
auto replace:
	match: DTF
	replace: Destroy target creature with flying.
auto replace:
	match: DTL
	replace: Destroy target land.
auto replace:
	match: CLONE
	replace: You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield.
auto replace:
	match: MUR
	replace: Destroy target creature.
auto replace:
	match: DTAC
	replace: Destroy target attacking creature.
auto replace:
	match: DTBC
	replace: Destroy target blocking creature.
auto replace:
	match: DTABC
	replace: Destroy target attacking or blocking creature.
auto replace:
	match: ORING
	replace: When CARDNAME enters the battlefield, exile target creature an opponent controls until CARDNAME leaves the battlefield. (That creature returns under its owner's control.)
auto replace:
	match: WIDE
	replace: CARDNAME can block any number of creatures.
auto replace:
	match: PLATINUM
	replace: You can't lose the game and your opponents can't win the game.
auto replace:
	match: ABYSSAL
	replace: You can't win the game and your opponents can't lose the game.
auto replace:
	match: ABOC
	replace: at the beginning of combat
auto replace:
	match: ABOY
	replace: at the beginning of combat on your turn
auto replace:
	match: SMITE
	replace: Destroy target creature with power 4 or greater.
auto replace:
	match: PAC
	replace: Enchanted creature can’t attack or block.
auto replace:
	match: ARR
	replace: Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
auto replace:
	match: PTEC
	replace: CARDNAME's power and toughness are equal to the number of creatures you control.
auto replace:
	match: REA
	replace: Put target creature card from a graveyard onto the battlefield under your control.
auto replace:
	match: UNT
	replace: Whenever another creature enters the battlefield, untap CARDNAME.
auto replace:
	match: XATK
	replace: Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
auto replace:
	match: LTC
	replace: Target land becomes the basic land type of your choice.
auto replace:
	match: CUR
	replace: Whenever this creature deals combat damage to an opponent, draw a card.
auto replace:
	match: FREEZE
	replace: Tap target creature. That creature doesn't untap during its controller's next untap step.
auto replace:
	match: LOCK
	replace: Enchanted creature doesn't untap.
auto replace:
	match: LOOT
	replace: Draw a card, then discard a card. 
auto replace:
	match: RUMMAGE
	replace: Discard a card, then draw a card. 
auto replace:
	match: WIS
	replace: This creature's power and toughness are equal to the number of cards in our hand.
auto replace:
	match: COPYS
	replace: Copy target instant or sorcery spell. You may choose new targets for the copy.
auto replace:
	match: REDIRECT
	replace: Change the target of target spell with a single target.
auto replace:
	match: CONTROL
	replace: Gain control of target creature.
auto replace:
	match: STEAL
	replace: Gain control of target creature until end of turn.
auto replace:
	match: TOUT
	replace: Tap or untap target
auto replace:
	match: WINDFALL
	replace: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
auto replace:
	match: WHEEL
	replace: Each player discards their hand, then draws seven cards.
auto replace:
	match: POLYMORPH
	replace: Exile target creature. Its controller reveals cards from the top of their library until they reveals a creature card. That player puts that card onto the battlefield.
auto replace:
	match: CANE
	replace: Shuffle your graveyard into your library.
auto replace:
	match: KHABAL
	replace: Whenever another creature dies, put a +1/+1 counter on this creature.
auto replace:
	match: FUNERAL
	replace: Whenever another creature you control dies, 
auto replace:
	match: LOMBOTOMY
	replace: Choose a nonland card name. Search target player's graveyard hand and library for all cards with that name and exile them.
auto replace:
	match: SENGIR
	replace: When a creature damaged by this creature dies, put a +1/+1 counter on this creature.
auto replace:
	match: SPECTER
	replace: When this creature deals combat damage to an opponent, that player discards a card.
auto replace:
	match: OSF
	replace: Target creature you control deals damage to equal to its power to another target creature.
auto replace:
	match: LURE
	replace: CARDNAME must be blocked this turn if able.
auto replace:
	match: WIDELURE
	replace: All creatures able to block CARDNAME do so.
auto replace:
	match: DAUNT
	replace: CARDNAME can't be blocked by creatures with power 2 or less.
auto replace:
	match: HYDRA
	replace: CARDNAME enters the battlefield with X +1/+1 counters on it.
auto replace:
	match: FOG
	replace: Prevent all combat damage that would be dealt this turn.
auto replace:
	match: STALK
	replace: CARDNAME can't be blocked by more than one creature.
auto replace:
	match: STRAMPLE
	replace: You may have CARDNAME assign its combat damage as though it weren't blocked.
auto replace:
	match: AOT
	replace: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
auto replace:
	match: FLOWSTONE
	replace: Target creature gets +1/-1 until end of turn.
auto replace:
	match: BOOST
	replace: Put a +1/+1 counter on target creature.
auto replace:
	match: WITHER
	replace: Put a -1/-1 counter on target creature.
auto replace:
	match: DEFLECT
	replace: The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, CARDNAME deals that much damage to that source's controller.
auto replace:
	match: TCOP
	replace: target creature or player
auto replace:
	match: FORATK
	replace: Target creature attacks this turn if able.
auto replace:
	match: MEDDLING
	replace: As CARDNAME enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast.
auto replace:
	match: SILENCE
	replace: Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
auto replace:
	match: TWIST
	replace: Switch target creature's power and toughness until end of turn. 
auto replace:
	match: PUNCH
	replace: Target creature you control deals damage equal to its power to target creature you don't control.
auto replace:
	match: FURNACE
	replace: If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
auto replace:
	match: MANAFLARE
	replace: Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
auto replace:
	match: HOWLING
	replace: At the beginning of each player's draw step, that player draws an additional card.
auto replace:
	match: DEATHSAC
	replace: Whenever a creature you control dies, each opponent sacrifices a creature.
auto replace:
	match: SHROUD
	replace: can't be the target of spells or abilities.
auto replace:
	match: PROWESS
	replace: Whenever you cast a noncreature spell, 
auto replace:
	match: CCMC
	replace: Counter target spell with mana value X.
auto replace:
	match: UNMORPH
	replace: When CARDNAME is turned face up,
auto replace:
	match: SPECTER
	replace: When this creature deals combat damage to an opponent, that player discards a card.
auto replace:
	match: GY
	replace: graveyard
auto replace:
	match: RELENTLESS
	replace: A deck can have any number of cards named CARDNAME.
auto replace:
	match: HIFLY
	replace: CARDNAME can block only creatures with flying.
#
#Ability word replacements
auto replace:
	match: THRESHOLDP
	replace: Threshold — {Effect} as long as seven or more cards are in your graveyard.
auto replace:
	match: THRESHOLDS
	replace: Threshold — If seven or more cards are in your graveyard, {Effect}
auto replace:
	match: IMPRINT
	replace: Imprint — When CARDNAME enters the battlefield, you may exile a {something} from {somewhere}.
auto replace:
	match: CHANNEL
	replace: Channel — {Cost}, discard CARDNAME: {Effect}
auto replace:
	match: SWEEP
	replace: Sweep — Return any number of {Basic Land Type} you control to their owner's hand. {Effect based on number returned.}
auto replace:
	match: RADIANCE
	replace: Radiance — Target creature and each other creature that shares a color with it
auto replace:
	match: HELLBENTS
	replace: Hellbent — If you have no cards in hand, {Effect}
auto replace:
	match: HELLBENTP
	replace: Hellbent — {Effect}, as long as you have no cards in hand.
auto replace:
	match: GRANDEUR
	replace: Grandeur — Discard another card named CARDNAME: {Effect}
auto replace:
	match: KINSHIP
	replace: Kinship — At the beginning of your upkeep, you may look at the top card of your library. If that card shares a creature type with CARDNAME, you may reveal it. If you do, {Effect}.
auto replace:
	match: CHROMA
	replace: Chroma — {Effect} based on the number of {Color} mana symbols {Somewhere}
auto replace:
	match: DOMAIN
	replace: Domain — {Effect} for each basic land type among lands you control.
auto replace:
	match: LANDFALLP
	replace: Landfall — Whenever a land enters the battlefield under your control,
auto replace:
	match: LANDFALLS
	replace: Landfall — If you had a land enter the battlefield under your control this turn, {Effect}.
auto replace:
	match: METALCRAFTP
	replace: Metalcraft — {Effect} as long as you control three or more artifacts.
auto replace:
	match: METALCRAFTS
	replace: Metalcraft — If you control three or more artifacts, {Effect}.
auto replace:
	match: JOINFORCES
	replace: Join Forces — Starting with you, {Effect}.
auto replace:
	match: MORBID
	replace: Morbid — {Effect} if a creature died this turn.
auto replace:
	match: FATEFULHOURS
	replace: Fateful hour — If you have 5 or less life, {Effect}.
auto replace:
	match: FATEFULHOURP
	replace: Fateful hour — As long as you have 5 or less life,
auto replace:
	match: BLOODRUSH
	replace: Bloodrush — {COST}, Discard CARDNAME: Target attacking creature gets
auto replace:
	match: BATTALION
	replace: Battalion — Whenever CARDNAME and at least two other creatures attack,
auto replace:
	match: HEROIC
	replace: Heroic — Whenever you cast a spell that targets CARDNAME, {Effect}.
auto replace:
	match: TEMPTINGOFFER
	replace: Tempting offer — {Do Something}. Each opponent may {Do that thing}.  For each opponent who does, {Do that thing again}.
auto replace:
	match: INSPIRED
	replace: Inspired — Whenever CARDNAME becomes untapped, 
auto replace:
	match: CONSTELLATION
	replace: Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, 
auto replace:
	match: STRIVE
	replace: Strive — CARDNAME costs {COST} more to cast for each target beyond the first. 
auto replace:
	match: WILLOFTHECOUNCIL
	replace: Will of the Council — Starting with you, each player votes for {Blank 1} or {Blank 2}. If {Blank 1} gets more votes, {Effect 1}. If {Blank 2} gets more votes or the vote is tied, {Effect 2}.
auto replace:
	match: PARLEY
	replace: Parley — Each player reveals the top card of their library. For each nonland card revealed this way, {Effect}.
auto replace:
	match: RAID
	replace: Raid — If you attacked with a creature this turn, {Effect}.
auto replace:
	match: FEROCIOUSS
	replace: Ferocious — If you control a creature with power 4 or greater, {Effect}.
auto replace:
	match: LIEUTENANT
	replace: Lieutenant — As long as you control your commander, CARDNAME gets {Effect} and creatures you control have {Effect}.
auto replace:
	match: FORMIDABLES
	replace: Formidable — If creatures you control have total power 8 or greater, {Effect}.
auto replace:
	match: FORMIDABLEP
	replace: Formidable — As long as creatures you control have total power 8 or greater, {Effect}.
auto replace:
	match: SPELLMASTERYS
	replace: Spell Mastery — If there are two or more instant and/or sorcery cards in your graveyard, {Effect}.
auto replace:
	match: SPELLMASTERYP
	replace: Spell Mastery — As long as there are two or more instant and/or sorcery cards in your graveyard, {Effect}.
auto replace:
	match: RALLY
	replace: Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, {Effect}.
auto replace:
	match: COHORT
	replace: Cohort — [T], Tap an untapped Ally you control: {Effect}.
auto replace:
	match: CONVERGE
	replace: Converge — {Effect} for each color of mana spent to cast CARDNAME.
auto replace:
	match: DELIRIUMS
	replace: Delirium — If there are four or more card types among cards in your graveyard, {Effect}.
auto replace:
	match: DELIRIUMP
	replace: Delirium — {Effect} as long as there are four or more card types among cards in your graveyard.
auto replace:
	match: COUNCILSDILEMMA
	replace: Council's dilemma — Starting with you, each player votes for {Blank 1} or {Blank 2}. For each {Blank 1} vote, {Effect 1}. For each {Blank 2} vote, {Effect 2}.
auto replace:
	match: REVOLT
	replace: Revolt — If a permanent you controlled left the battlefield this turn, {Effect}.
auto replace:
	match: ENRAGE
	replace: Enrage — Whenever CARDNAME is dealt damage, {Effect}.
auto replace:
	match: ADDENDUM
	replace: Addendum — If you cast this spell during your main phase, 
#
#X replacements
auto replace:
	match: GRIND1
	replace: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
auto replace:
	match: GRIND2
	replace: Target player reveals cards from the top of their library until they reveal two land cards, then puts those cards into their graveyard.
auto replace:
	match: GRIND3
	replace: Target player reveals cards from the top of their library until they reveal three land cards, then puts those cards into their graveyard.
auto replace:
	match: GRIND4
	replace: Target player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
auto replace:
	match: GRIND5
	replace: Target player reveals cards from the top of their library until they reveal five land cards, then puts those cards into their graveyard.
auto replace:
	match: GRIND6
	replace: Target player reveals cards from the top of their library until they reveal six land cards, then puts those cards into their graveyard.
auto replace:
	match: GRIND7
	replace: Target player reveals cards from the top of their library until they reveal seven land cards, then puts those cards into their graveyard.
auto replace:
	match: GRIND8
	replace: Target player reveals cards from the top of their library until they reveal eight land cards, then puts those cards into their graveyard.
auto replace:
	match: GRIND9
	replace: Target player reveals cards from the top of their library until they reveal nine land cards, then puts those cards into their graveyard.
auto replace:
	match: GRIND.10
	replace: Target player reveals cards from the top of their library until they reveal ten land cards, then puts those cards into their graveyard.
auto replace:
	match: GRINDX
	replace: Target player reveals cards from the top of their library until they reveal X land cards, then puts those cards into their graveyard.
auto replace:
	match: SDT2
	replace: Look at the top two cards of your library, then put them back in any order.
auto replace:
	match: SDT3
	replace: Look at the top three cards of your library, then put them back in any order.
auto replace:
	match: SDT4
	replace: Look at the top four cards of your library, then put them back in any order.
auto replace:
	match: SDT5
	replace: Look at the top five cards of your library, then put them back in any order.
auto replace:
	match: DRAIN1
	replace: Each opponent loses 1 life. You gain life equal to the life lost this way.
auto replace:
	match: DRAIN2
	replace: Each opponent loses 2 life. You gain life equal to the life lost this way.
auto replace:
	match: DRAIN3
	replace: Each opponent loses 3 life. You gain life equal to the life lost this way.
auto replace:
	match: DRAIN4
	replace: Each opponent loses 4 life. You gain life equal to the life lost this way.
auto replace:
	match: DRAIN5
	replace: Each opponent loses 5 life. You gain life equal to the life lost this way.
auto replace:
	match: DRAINX
	replace: Each opponent loses X life. You gain life equal to the life lost this way.
auto replace:
	match: PING1
	replace: [T]: CARDNAME deals 1 damage to target creature, player, or planeswalker.
auto replace:
	match: PING2
	replace: [T]: CARDNAME deals 2 damage to target creature, player, or planeswalker.
auto replace:
	match: PING3
	replace: [T]: CARDNAME deals 3 damage to target creature, player, or planeswalker.
auto replace:
	match: FATESEAL1
	replace: Look at the top card of target opponent's library. You may put that card on the bottom of that player's library.
auto replace:
	match: FATESEAL2
	replace: Look at the top two cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
auto replace:
	match: FATESEAL3
	replace: Look at the top three cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
auto replace:
	match: FATESEAL4
	replace: Look at the top four cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
auto replace:
	match: FATESEAL5
	replace: Look at the top five cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
auto replace:
	match: FATESEAL6
	replace: Look at the top six cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
auto replace:
	match: FATESEAL7
	replace: Look at the top seven cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
auto replace:
	match: FATESEAL8
	replace: Look at the top eight cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
auto replace:
	match: FATESEAL9
	replace: Look at the top nine cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
auto replace:
	match: FATESEALX
	replace: Look at the top X cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
auto replace:
	match: ANTHEM1
	replace: Creatures you control get +1/+1.
auto replace:
	match: ANTHEM2
	replace: Creatures you control get +2/+2.
auto replace:
	match: ANTHEM3
	replace: Creatures you control get +3/+3.
auto replace:
	match: ANTHEM4
	replace: Creatures you control get +4/+4.
auto replace:
	match: ANTHEM5
	replace: Creatures you control get +5/+5.
auto replace:
	match: ANTHEM6
	replace: Creatures you control get +6/+6.
auto replace:
	match: ANTHEM7
	replace: Creatures you control get +7/+7.
auto replace:
	match: ANTHEM8
	replace: Creatures you control get +8/+8.
auto replace:
	match: ANTHEM9
	replace: Creatures you control get +9/+9.
auto replace:
	match: ANTHEMX
	replace: Creatures you control get +X/+X.
auto replace:
	match: ANTIHEM1
	replace: Creatures your opponents control get -1/-1.
auto replace:
	match: ANTIHEM2
	replace: Creatures your opponents control get -2/-2.
auto replace:
	match: ANTIHEM3
	replace: Creatures your opponents control get -3/-3.
auto replace:
	match: ANTIHEM4
	replace: Creatures your opponents control get -4/-4.
auto replace:
	match: ANTIHEM5
	replace: Creatures your opponents control get -5/-5.
auto replace:
	match: ANTIHEMX
	replace: Creatures your opponents control get -X/-X.
auto replace:
	match: CTX
	replace: Counter target spell unless its controller pays [X].
auto replace:
	match: CT1
	replace: Counter target spell unless its controller pays [1].
auto replace:
	match: CT2
	replace: Counter target spell unless its controller pays [2].
auto replace:
	match: CT3
	replace: Counter target spell unless its controller pays [3].
auto replace:
	match: CT4
	replace: Counter target spell unless its controller pays [4].
auto replace:
	match: CT5
	replace: Counter target spell unless its controller pays [5].
auto replace:
	match: GROW1
	replace: Target creature gets +1/+1 until end of turn.
auto replace:
	match: GROW2
	replace: Target creature gets +2/+2 until end of turn.
auto replace:
	match: GROW3
	replace: Target creature gets +3/+3 until end of turn.
auto replace:
	match: GROW4
	replace: Target creature gets +4/+4 until end of turn.
auto replace:
	match: GROW5
	replace: Target creature gets +5/+5 until end of turn.
auto replace:
	match: GROW6
	replace: Target creature gets +6/+6 until end of turn.
auto replace:
	match: GROW7
	replace: Target creature gets +7/+7 until end of turn.
auto replace:
	match: GROW8
	replace: Target creature gets +8/+8 until end of turn.
auto replace:
	match: GROW9
	replace: Target creature gets +9/+9 until end of turn.
auto replace:
	match: GROWX
	replace: Target creature gets +X/+X until end of turn.
auto replace:
	match: PUMP1
	replace: Target creature gets +1/+0 until end of turn.
auto replace:
	match: PUMP2
	replace: Target creature gets +2/+0 until end of turn.
auto replace:
	match: PUMP3
	replace: Target creature gets +3/+0 until end of turn.
auto replace:
	match: PUMP4
	replace: Target creature gets +4/+0 until end of turn.
auto replace:
	match: PUMP5
	replace: Target creature gets +5/+0 until end of turn.
auto replace:
	match: PUMP6
	replace: Target creature gets +6/+0 until end of turn.
auto replace:
	match: PUMP7
	replace: Target creature gets +7/+0 until end of turn.
auto replace:
	match: PUMP8
	replace: Target creature gets +8/+0 until end of turn.
auto replace:
	match: PUMP9
	replace: Target creature gets +9/+0 until end of turn.
auto replace:
	match: PUMPX
	replace: Target creature gets +X/+0 until end of turn.
auto replace:
	match: IMPULSE1
	replace: Exile the top card of your library. Until end of turn, you may play that card.
auto replace:
	match: IMPULSE2
	replace: Exile the top two cards of your library. Until end of turn, you may play cards exiled this way.
auto replace:
	match: IMPULSE3
	replace: Exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
auto replace:
	match: IMPULSE4
	replace: Exile the top four cards of your library. Until end of turn, you may play cards exiled this way.
auto replace:
	match: IMPULSE5
	replace: Exile the top five cards of your library. Until end of turn, you may play cards exiled this way.
auto replace:
	match: IMPULSE6
	replace: Exile the top six cards of your library. Until end of turn, you may play cards exiled this way.
auto replace:
	match: IMPULSE7
	replace: Exile the top seven cards of your library. Until end of turn, you may play cards exiled this way.
auto replace:
	match: IMPULSE8
	replace: Exile the top eight cards of your library. Until end of turn, you may play cards exiled this way.
auto replace:
	match: IMPULSE9
	replace: Exile the top nine cards of your library. Until end of turn, you may play cards exiled this way.
auto replace:
	match: IMPULSE.10
	replace: Exile the top ten cards of your library. Until end of turn, you may play cards exiled this way.
auto replace:
	match: IMPULSEALL
	replace: Exile your library. Until end of turn, you may play cards exiled this way.
auto replace:
	match: WEAK1
	replace: Target creature gets -1/-0 until end of turn.
auto replace:
	match: WEAK2
	replace: Target creature gets -2/-0 until end of turn.
auto replace:
	match: WEAK3
	replace: Target creature gets -3/-0 until end of turn.
auto replace:
	match: WEAK4
	replace: Target creature gets -4/-0 until end of turn.
auto replace:
	match: WEAK5
	replace: Target creature gets -5/-0 until end of turn.
auto replace:
	match: WEAK6
	replace: Target creature gets -6/-0 until end of turn.
auto replace:
	match: WEAK7
	replace: Target creature gets -7/-0 until end of turn.
auto replace:
	match: WEAK8
	replace: Target creature gets -8/-0 until end of turn.
auto replace:
	match: WEAK9
	replace: Target creature gets -9/-0 until end of turn.
auto replace:
	match: WEAKX
	replace: Target creature gets -X/-0 until end of turn.
auto replace:
	match: SHRINK1
	replace: Target creature gets -1/-1 until end of turn.
auto replace:
	match: SHRINK2
	replace: Target creature gets -2/-2 until end of turn.
auto replace:
	match: SHRINK3
	replace: Target creature gets -3/-3 until end of turn.
auto replace:
	match: SHRINK4
	replace: Target creature gets -4/-4 until end of turn.
auto replace:
	match: SHRINK5
	replace: Target creature gets -5/-5 until end of turn.
auto replace:
	match: SHRINK6
	replace: Target creature gets -6/-6 until end of turn.
auto replace:
	match: SHRINK7
	replace: Target creature gets -7/-7 until end of turn.
auto replace:
	match: SHRINK8
	replace: Target creature gets -8/-8 until end of turn.
auto replace:
	match: SHRINK9
	replace: Target creature gets -9/-9 until end of turn.
auto replace:
	match: SHRINKX
	replace: Target creature gets -X/-X until end of turn.
auto replace:
	match: PREVENT1
	replace: Prevent the next 1 damage that would be dealt to target creature or player this turn.
auto replace:
	match: PREVENT2
	replace: Prevent the next 2 damage that would be dealt to target creature or player this turn.
auto replace:
	match: PREVENT3
	replace: Prevent the next 3 damage that would be dealt to target creature or player this turn.
auto replace:
	match: PREVENT4
	replace: Prevent the next 4 damage that would be dealt to target creature or player this turn.
auto replace:
	match: PREVENT5
	replace: Prevent the next 5 damage that would be dealt to target creature or player this turn.
auto replace:
	match: PREVENT6
	replace: Prevent the next 6 damage that would be dealt to target creature or player this turn.
auto replace:
	match: PREVENT7
	replace: Prevent the next 7 damage that would be dealt to target creature or player this turn.
auto replace:
	match: PREVENT8
	replace: Prevent the next 8 damage that would be dealt to target creature or player this turn.
auto replace:
	match: PREVENT9
	replace: Prevent the next 9 damage that would be dealt to target creature or player this turn.
auto replace:
	match: PREVENTX
	replace: Prevent the next X damage that would be dealt to target creature or player this turn.
auto replace:
	match: +1C1
	replace: Put a +1/+1 counter on
auto replace:
	match: +1C2
	replace: Put two +1/+1 counters on
auto replace:
	match: +1C3
	replace: Put three +1/+1 counters on
auto replace:
	match: +1C4
	replace: Put four +1/+1 counters on
auto replace:
	match: +1C5
	replace: Put five +1/+1 counters on
auto replace:
	match: +1C6
	replace: Put six +1/+1 counters on
auto replace:
	match: +1C7
	replace: Put seven +1/+1 counters on
auto replace:
	match: +1C8
	replace: Put eight +1/+1 counters on
auto replace:
	match: +1C9
	replace: Put nine +1/+1 counters on
auto replace:
	match: +1CX
	replace: Put X +1/+1 counters on
auto replace:
	match: -1C1
	replace: Put a -1/-1 counter on
auto replace:
	match: -1C2
	replace: Put two -1/-1 counters on
auto replace:
	match: -1C3
	replace: Put three -1/-1 counters on
auto replace:
	match: -1C4
	replace: Put four -1/-1 counters on
auto replace:
	match: -1C5
	replace: Put five -1/-1 counters on
auto replace:
	match: -1C6
	replace: Put six -1/-1 counters on
auto replace:
	match: -1C7
	replace: Put seven -1/-1 counters on
auto replace:
	match: -1C8
	replace: Put eight -1/-1 counters on
auto replace:
	match: -1C9
	replace: Put nine -1/-1 counters on
auto replace:
	match: -1CX
	replace: Put X -1/-1 counters on
auto replace:
	match: PW+1
	replace: [+1 loyalty]
auto replace:
	match: PW+2
	replace: [+2 loyalty]
auto replace:
	match: PW+3
	replace: [+3 loyalty]
auto replace:
	match: PW+4
	replace: [+4 loyalty]
auto replace:
	match: PW+5
	replace: [+5 loyalty]
auto replace:
	match: PW+6
	replace: [+6 loyalty]
auto replace:
	match: PW+7
	replace: [+7 loyalty]
auto replace:
	match: PW+8
	replace: [+8 loyalty]
auto replace:
	match: PW+9
	replace: [+9 loyalty]
auto replace:
	match: PW+0
	replace: [+1 loyalty]
auto replace:
	match: PW+X
	replace: [+X loyalty]
auto replace:
	match: PW-1
	replace: [-1 loyalty]
auto replace:
	match: PW-2
	replace: [-2 loyalty]
auto replace:
	match: PW-3
	replace: [-3 loyalty]
auto replace:
	match: PW-4
	replace: [-4 loyalty]
auto replace:
	match: PW-5
	replace: [-5 loyalty]
auto replace:
	match: PW-6
	replace: [-6 loyalty]
auto replace:
	match: PW-7
	replace: [-7 loyalty]
auto replace:
	match: PW-8
	replace: [-8 loyalty]
auto replace:
	match: PW-9
	replace: [-9 loyalty]
auto replace:
	match: PW-0
	replace: [-0 loyalty]
auto replace:
	match: PW-X
	replace: [-X loyalty]
auto replace:
	match: PW1
	replace: [1 loyalty]
auto replace:
	match: PW2
	replace: [2 loyalty]
auto replace:
	match: PW3
	replace: [3 loyalty]
auto replace:
	match: PW4
	replace: [4 loyalty]
auto replace:
	match: PW5
	replace: [5 loyalty]
auto replace:
	match: PW6
	replace: [6 loyalty]
auto replace:
	match: PW7
	replace: [7 loyalty]
auto replace:
	match: PW8
	replace: [8 loyalty]
auto replace:
	match: PW9
	replace: [9 loyalty]
auto replace:
	match: PW0
	replace: [0 loyalty]
auto replace:
	match: PWx
	replace: [X loyalty]
#
#Phyrexian and 2brid Mana Replacements
auto replace:
	match: phyW
	replace: ([H/W] can be paid with either [W] or 2 life.)
auto replace:
	match: phyU
	replace: ([H/U] can be paid with either [U] or 2 life.)
auto replace:
	match: phyB
	replace: ([H/B] can be paid with either [B] or 2 life.)
auto replace:
	match: phyR
	replace: ([H/R] can be paid with either [R] or 2 life.)
auto replace:
	match: phyG
	replace: ([H/G] can be paid with either [G] or 2 life.)
auto replace:
	match: twoW
	replace: ([2/W] can be paid with any two mana or with [W]. This card's mana value is )
auto replace:
	match: twoU
	replace: ([2/U] can be paid with any two mana or with [U]. This card's mana value is )
auto replace:
	match: twoB
	replace: ([2/B] can be paid with any two mana or with [B]. This card's mana value is )
auto replace:
	match: twoR
	replace: ([2/R] can be paid with any two mana or with [R]. This card's mana value is )
auto replace:
	match: twoG
	replace: ([2/G] can be paid with any two mana or with [G]. This card's mana value is )
auto replace:
	match: twoC
	replace: ([2/C] can be paid with any two mana or with [C]. This card's mana value is )
auto replace:
	match: HWU
	replace: ([W/U] can be paid with either [W] or [U].)
auto replace:
	match: HUB
	replace: ([U/B] can be paid with either [U] or [B].)
auto replace:
	match: HBR
	replace: ([B/R] can be paid with either [B] or [R].)
auto replace:
	match: HRG
	replace: ([R/G] can be paid with either [R] or [G].) 
auto replace:
	match: HGW
	replace: ([G/W] can be paid with either [G] or [W].)
auto replace:
	match: HWB
	replace: ([W/B] can be paid with either [W] or [B].)
auto replace:
	match: HUR
	replace: ([U/R] can be paid with either [U] or [R].)
auto replace:
	match: HBG
	replace: ([B/G] can be paid with either [B] or [G].)
auto replace:
	match: HRW
	replace: ([R/W] can be paid with either [R] or [W].)
auto replace:
	match: HGU
	replace: ([G/U] can be paid with either [G] or [U].)
auto replace:
	match: HCW
	replace: ([C/W] can be paid with either [C] or [W].)
auto replace:
	match: HCU
	replace: ([C/U] can be paid with either [C] or [U].)
auto replace:
	match: HCB
	replace: ([C/B] can be paid with either [C] or [B].)
auto replace:
	match: HCR
	replace: ([C/R] can be paid with either [C] or [R].)
auto replace:
	match: HCG
	replace: ([C/G] can be paid with either [C] or [G].)
#
#Tap to add Mana Replacements
auto replace:
	match: TAM
	replace: [T]: Add one mana of any color.
auto replace:
	match: TAT
	replace: [T]: Add one mana of any type.
auto replace:
	match: TAW
	replace: [T]: Add [W].
auto replace:
	match: TAU
	replace: [T]: Add [U].
auto replace:
	match: TAB
	replace: [T]: Add [B].
auto replace:
	match: TAR
	replace: [T]: Add [R].
auto replace:
	match: TAG
	replace: [T]: Add [G].
auto replace:
	match: TAC
	replace: [T]: Add [C].
auto replace:
	match: TAS
	replace: [T]: Add [S].
auto replace:
	match: TAD
	replace: [T]: Add [C][C].
auto replace:
	match: TWU
	replace: [T]: Add [W] or [U].
auto replace:
	match: TUB
	replace: [T]: Add [U] or [B].
auto replace:
	match: TBR
	replace: [T]: Add [B] or [R].
auto replace:
	match: TRG
	replace: [T]: Add [R] or [G].
auto replace:
	match: TGW
	replace: [T]: Add [G] or [W].
auto replace:
	match: TWB
	replace: [T]: Add [W] or [B].
auto replace:
	match: TUR
	replace: [T]: Add [U] or [R].
auto replace:
	match: TBG
	replace: [T]: Add [B] or [G].
auto replace:
	match: TRW
	replace: [T]: Add [R] or [W].
auto replace:
	match: TGU
	replace: [T]: Add [G] or [U].
auto replace:
	match: TCW
	replace: [T]: Add [C] or [W].
auto replace:
	match: TCU
	replace: [T]: Add [C] or [U].
auto replace:
	match: TCB
	replace: [T]: Add [C] or [B].
auto replace:
	match: TCR
	replace: [T]: Add [C] or [R].
auto replace:
	match: TCG
	replace: [T]: Add [C] or [G].
auto replace:
	match: twub
	replace: [T]: Add [W], [U], or [B].
auto replace:
	match: tubr
	replace: [T]: Add [U], [B], or [R].
auto replace:
	match: tbrg
	replace: [T]: Add [B], [R], or [G].
auto replace:
	match: trgw
	replace: [T]: Add [R], [G], or [W].
auto replace:
	match: tgwu
	replace: [T]: Add [G], [W] or [U].
auto replace:
	match: twbg
	replace: [T]: Add [W], [B], or [G].
auto replace:
	match: turw
	replace: [T]: Add [U], [R], or [W].
auto replace:
	match: tbgu
	replace: [T]: Add [B], [G], or [U].
auto replace:
	match: trwb
	replace: [T]: Add [R], [W], or [B].
auto replace:
	match: tgur
	replace: [T]: Add [G], [U], or [R].
auto replace:
	match: twbr
	replace: [T]: Add [W], [B], or [R].
auto replace:
	match: turg
	replace: [T]: Add [U], [R], or [G].
auto replace:
	match: tbgw
	replace: [T]: Add [B], [G], or [W].
auto replace:
	match: trwu
	replace: [T]: Add [R], [W], or [U].
auto replace:
	match: tgub
	replace: [T]: Add [G], [U], or [B].
#
#Token creation
auto replace:
	match: TREASURE1
	replace: Create a Treasure token. (It’s an artifact with “[T], Sacrifice this artifact: Add one mana of any color.”)
auto replace:
	match: TREASURE2
	replace: Create two Treasure tokens. (They’re artifacts with “[T], Sacrifice this artifact: Add one mana of any color.”)
auto replace:
	match: TREASURE3
	replace: Create three Treasure tokens. (They’re artifacts with “[T], Sacrifice this artifact: Add one mana of any color.”)
auto replace:
	match: TREASURE4
	replace: Create four Treasure tokens. (They’re artifacts with “[T], Sacrifice this artifact: Add one mana of any color.”)
auto replace:
	match: TREASURE5
	replace: Create five Treasure tokens. (They’re artifacts with “[T], Sacrifice this artifact: Add one mana of any color.”)
auto replace:
	match: TREASUREX
	replace: Create X Treasure tokens. (They’re artifacts with “[T], Sacrifice this artifact: Add one mana of any color.”)
auto replace: 
	match: FOOD1
	replace: Create a Food token. (It’s an artifact with “[2], [T], Sacrifice this artifact: You gain 3 life.”)
auto replace: 
	match: FOOD2
	replace: Create two Food tokens. (They’re artifacts with “[2], [T], Sacrifice this artifact: You gain 3 life.”)
auto replace: 
	match: FOOD3
	replace: Create three Food tokens. (They’re artifacts with “[2], [T], Sacrifice this artifact: You gain 3 life.”)
auto replace: 
	match: FOOD4
	replace: Create four Food tokens. (They’re artifacts with “[2], [T], Sacrifice this artifact: You gain 3 life.”)
auto replace: 
	match: FOOD5
	replace: Create five Food tokens. (They’re artifacts with “[2], [T], Sacrifice this artifact: You gain 3 life.”)
auto replace: 
	match: FOODX
	replace: Create X Food tokens. (They’re artifacts with “[2], [T], Sacrifice this artifact: You gain 3 life.”)
auto replace:
	match: CLUE1
	replace: Create a Clue token. (It's an artifact with "[2], Sacrifice this artifact: Draw a card.")
auto replace:
	match: CLUE2
	replace: Create two Clue tokens. (They're artifacts with "[2], Sacrifice this artifact: Draw a card.")
auto replace:
	match: CLUE3
	replace: Create three Clue tokens. (They're artifacts with "[2], Sacrifice this artifact: Draw a card.")
auto replace:
	match: CLUE4
	replace: Create four Clue tokens. (They're artifacts with "[2], Sacrifice this artifact: Draw a card.")
auto replace:
	match: CLUE5
	replace: Create five Clue tokens. (They're artifacts with "[2], Sacrifice this artifact: Draw a card.")
auto replace:
	match: CLUEX
	replace: Create X Clue tokens. (They're artifacts with "[2], Sacrifice this artifact: Draw a card.")
auto replace:
	match: GOBLIN
	replace: create a 1/1 red Goblin creature token.
auto replace:
	match: SOLDIER
	replace: create a 1/1 white Soldier creature token.
auto replace:
	match: WARRIOR
	replace: create a 1/1 white Warrior creature token.
auto replace:
	match: 11ELEMENTAL
	replace: create a 1/1 red Elemental creature token.
auto replace:
	match: 31ELEMENTAL 
	replace: create a 3/1 red Elemental creature token.
auto replace:
	match: SCION
	replace: create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this creature: Add [C]."
auto replace:
	match: SPAWN
	replace: create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add [C]."
auto replace:
	match: BEAST
	replace: create a 3/3 green Beast creature token.
auto replace:
	match: WOLF
	replace: create a 2/2 green Wolf creature token.
auto replace:
	match: ZOMBIE
	replace: create a 2/2 black Zombie creature token.
auto replace:
	match: WVAMPIRE
	replace: create a 1/1 white Vampire creature token.
auto replace:
	match: DINOSAUR
	replace: create a 3/3 green Dinosaur creature token with trample.
auto replace:
	match: THOPTER
	replace: create a 1/1 colorless Thopter artifact creature token with flying.
auto replace:
	match: SERVO
	replace: create a 1/1 colorless Servo artifact creature token.
auto replace:
	match: ANGEL
	replace: create a 4/4 white Angel creature token with flying.
auto replace:
	match: 44DRAGON
	replace: create a 4/4 red Dragon creature token with flying.
auto replace:
	match: 55DRAGON
	replace: create a 5/5 red Dragon creature token with flying.
auto replace:
	match: WSPIRIT
	replace: create a 1/1 white Spirit creature token with flying.
auto replace:
	match: CSPIRIT
	replace: create a 1/1 colorless Spirit creature token.
auto replace:
	match: PLANT
	replace: create a 0/1 green Plant creature token.
auto replace:
	match: SAPROLING
	replace: create a 1/1 green Saproling creature token.
auto replace:
	match: MONK
	replace: create a 1/1 white Monk creature token with prowess.
auto replace:
	match: GERM
	replace: create a 0/0 black Germ creature token.
auto replace:
	match: WURM
	replace: Create a 5/5 green Wurm creature token with trample.
auto replace:
	match: SQUIRREL
	replace: create a 1/1 green Squirrel creature token.
auto replace:
	match: CENTAUR
	replace: create a 3/3 green Centaur creature token.
auto replace:
	match: ELFWAR
	replace: create a 1/1 green Elf Warrior creature token.
auto replace:
	match: ELFDRUID
	replace: create a 1/1 green Elf Druid creature token with “[T]: Add [G].”
auto replace:
	match: INSECT
	replace: create a 1/1 green Insect creature token.
auto replace:
	match: MERFOLK
	replace: create a 1/1 blue Merfolk creature token with hexproof.
auto replace:
	match: KNIGHT
	replace: create a 2/2 white Knight creature token with vigilance.
auto replace:
	match: BIRD
	replace: create a 1/1 white Bird creature token with flying.
auto replace:
	match: KORALLY
	replace: create a 1/1 white Kor Ally creature token.
auto replace:
	match: KORSOLDIER
	replace: create a 1/1 white Kor Soldier creature token.
auto replace:
	match: DRAKE
	replace: create a 2/2 blue Drake creature token with flying.
auto replace:
	match: ELDRAZIHORROR
	replace: create a 3/2 colorless Eldrazi Horror creature token.
#
#Coding
auto replace:
	match: CELSEP
	replace: {if has_pt() then "this creature" else "this permanent"}